This reminded me a bit of Flappy Bird, but in the vertical. I would have liked to have a little easier time earlier on in the level, or perhaps a little more lead time to see the next upcoming obstacle wave. As it was, I kept dying after just making it past 1 or 2 lines due to simply not being able to move fast enough to dodge the next wave, which was frustrating. On a plus side, I like the simple icon-like graphics - the jellyfish in the background were a nice touch too. Nice work!
Generally well executed, except it sometimes seems to be impossible to dodge an obstacle. I think the player may need to be able to accelerate a little faster.
It is hard. After a few runs I did improve a little.
Would be nice if you could repeat the same run (maybe without the chance to increase high score) and see the previous path you took. I think that might help to get better faster.
Simple and to the point. Not breaking any new ground here but it's solid. I like how the hurtbox is slightly smaller than the submarine sprite, so you can get away with grazing the red saws(?) I couldn't get too far, 30-something points, it was starting to get pretty dark! The music gets a little grating, but I can tell there was honest effort. Nice entry! ^-^
Simple and straightforward concept and execution, graphics work with it and the music is nice, but with it restarting on every run you hear the start of it a lot with how short runs end up being.
The game is really challenging, but it is fun! Love the visuals! Music is a bit much if you die over and over and music restarts each time. There are some parts that are quite easy and then there is a pixel perfect slalom between mines XD Besides that, great job!
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I can't find how to get enough speed two pass this.
It is hard. After a few runs I did improve a little.
Would be nice if you could repeat the same run (maybe without the chance to increase high score) and see the previous path you took. I think that might help to get better faster.
Drifting with submarine feels good.