Echoes in the Deep

co-authored: @nebneb
Overall★★★★★★★★★★2.84
Fun★★★★★★★★★★2.87
Innovation★★★★★★★★★★3.16
Theme★★★★★★★★★★3.08
Graphics★★★★★★★★★★2.60
Humor★★★★★★★★★★2.03
Mood★★★★★★★★★★2.74
Play the game: https://midavel.itch.io/echoes-in-the-deep

DESCRIPTION

Trapped in the depths of darkness, you are a blind bat separated from your colony. With no light and no direction, your only guide is sound.

Send out ultrasonic waves to reveal invisible enemies and navigate the pitch-black void. Every pulse could save your life — or come too late.

How long can you survive in the endless dark?

YOUR TASK

Send out your ultrasonic waves to uncover hidden enemies. Survive as long as you can! Can you beat your previous score?

CONTROLS

Move Player = WASD

Dash = Spacebar

Aim = Mouse

Shoot Sonic Wave = Mouse Left Click

Genres: survival
Tools: Unity

Comments12

Broco
Broco8 Apr 2025, 03:04
Windows link not working :(
midamidaauthor8 Apr 2025, 05:34
Hi Broco, re-uploaded! Not sure why it showed it missing originally, but should be visible now. Thanks!
platonenko
platonenko9 Apr 2025, 00:22
a fresh metaphor for this jam theme, great!
toreskovic9 Apr 2025, 00:27
Neat twist on a simple idea paired with a cute art style. Highest score I got was 54, not sure if that's good or bad (or ugly).
Oddmes
Oddmes9 Apr 2025, 15:42
best 52. I found that it was way too random.. Cool music.
Eugenik
Eugenik16 Apr 2025, 10:40
nice visual.
caimez19 Apr 2025, 10:57
Enemies spawing on you is a little bit frustrating.
The player move too slowly in my opinion.
Otherwise cool execution
LDJam user 243193
LDJam user 24319320 Apr 2025, 13:57
Nice dodge game based on echolocation. I wish the game had something to give risk n reward element so player isn't always dodging creatures but also getting that reward.

I wish I could shoot sonar while dashing but I guess it's part of the design.
Bloodbane
Bloodbane20 Apr 2025, 13:57
Nice dodge game based on echolocation. I wish the game had something to give risk n reward element so player isn't always dodging creatures but also getting that reward.
I wish I could shoot sonar while dashing but I guess it's part of the design.
Fireye
Fireye23 Apr 2025, 03:04
Cool concept! It definitely could benefit from more feedback when you've been hit, but overall, well done!
nrankin13
nrankin1324 Apr 2025, 19:09
This was a neat concept! I enjoy the sonar-based gameplay; it's pretty unique and definitely a twist you don't typically see in Ludum Dare. I enjoyed the way that sonar also highlights enemies individually; the animations were fluid, too! Only criticism I have is that how the sonar can be weirdly oriented with the mouse. Good job!
kristinamay
kristinamay24 Apr 2025, 19:36
This is a cool concept! I felt a few times that the enemy had spawned right on top of me even though I was spamming the sonar, but other than that I thought it was pretty cool and a novel concept. Good work!

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