Escape from the Depths of Hell

Escape from the Depths of Hell

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overall: 3.35
fun: 3.39
innovation: 3.00
theme: 3.53
graphics: 3.32
audio: 3.15
humor: 3.30
mood: 3.22

Escape From the Depths Of Hell

Simple game made with Godot 4.4 for Ludum Dare 57
Theme: Depths

Concept

In this game, you become a devil trying to escape from the depths of hell.
You must climb upward toward heaven while avoiding falling objects.

The obvious theme reference is hell itself – but as my wife pointed out: this is an endless runner, and it's actually quite sad (or deep) that the character will never truly reach the top.

It's almost Sisyphean – always climbing, always moving upward, yet freedom remains just out of reach.

If i where to work on it longer i would probably add some items that you can collect (money, shield?) and add upgrade/shop
mechanic to ease climbing

Controls:

- Arrow keys – hop left and right
- A and D – climb up (you control each hand separately)

Tools Used

- Godot 4.4
- Aseprite – for sprites
- Audacity – for sound effects
- Novation Circuit – for music

Not Created by Me

Font: New York Escape

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