Glimmer in the Deep

Glimmer in the Deep

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.64
fun: 3.16
innovation: 2.92
theme: 4.02
graphics: 4.00
humor: 2.02
mood: 3.81
In Glimmer in the Deep, you play as Glim, a wisp sent on a quest of utmost importance.

I did all of the programming and made the art by hand (that was probably my favorite part). I was working alone on this one, and I had less time than I had hoped. As a result, I was not able to add any music or sound effects. And I would have liked to have included a start screen and intro/end scenes. But I am pleased with the final product.

For some reason, the game does not want to load when embedded here.

Let me know what you think in the comments.

Change Log:

4.7.2025
- Lights were not working in some places in WebGL that worked in Unity's editor
- Friction values were causing sliding and bouncing in WebGL, which was not occurring in the editor

4.8.2025
- Removed data caching from WebGL build to enable embedding here.
Found a bug?
Tell us on Discord