GOLD HUNGER

GOLD HUNGER

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.56
fun: 2.67
innovation: 2.34
theme: 3.22
graphics: 2.34
audio: 1.00
humor: 2.08
mood: 2.17
A small game. I'm unhappy with what I did but I still want people to test it and give me honest and constructive feedback.

How to play


Your goal is to mine the minerals because you need to eat them if you don't want to starve.

The more the mineral is precious the more food points you get:
- 1 point for copper
- 2 points for gold
- 3 points for platinum
- 4 points for diamond

Dig by clicking or by pressing the space bar.

Move with the arrow keys.

The up arrow lets you jump.

The higher your score is, the more points you get to get upgrades and go deeper.

Note: With time you starve faster

Building from source


~~I can only provide a linux build for now because my engine currrently doesn't support anything else.~~

~~I'll try to make a web or a windows version as soon as possible.~~

I made one, but it is quite messy because my engine doesn't support windows currently, I made a dirty port of it to make the windows build, but it seems to suffer from performance issues. I'll try to fix them soon.

To compile it from source, run:
```
git clone https://github.com/mibi88/MibiEngine2.git
git clone https://github.com/mibi88/ld57.git
cd MibiEngine2
./build_engine.sh
cd ../ld57
./build.sh
```

Then you can simply run it by typing `./main`.

To compile it for the web, add a `-e` flag when running `./build_engine.sh` and `./build.sh`.

~~I'll make a timelapse of me coding it soon. It was quite chaotic.~~

I made a timelapse of me coding it:

https://youtube.com/watch?v=PhmCebPyERg

Changelog


13/04/2025

- Added support for building for the web
- Fixed memory leaks
Found a bug?
Tell us on Discord