Into the Abyss

co-authored: @a-dudov
Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★2.87
Innovation★★★★★★★★★★3.30
Theme★★★★★★★★★★4.38
Graphics★★★★★★★★★★4.30
Audio★★★★★★★★★★3.50
Humor★★★★★★★★★★1.97
Mood★★★★★★★★★★3.83
DEEP DIVER
"The deeper you go, the richer you get—if you survive."

HOW TO PLAY
You’re a deep-sea scavenger hunting treasures in the abyss.
Risk everything to upgrade your gear and uncover legendary loot.

CONTROLS
WASD → Move (uses oxygen)

LEFT CLICK → Jetpack boost (big oxygen cost)

SPACEBAR → Jump (no jetpack)

SURVIVE & UPGRADE
Oxygen drains faster when moving/jetpacking.

Return to the rope to refill oxygen and upgrade gear.

Deeper = better loot... but danger increases too.

Press ENTER to brave the depths!
Genres: adventure
Tools: Unity

Comments10

LDJam user 407354
LDJam user 4073548 Apr 2025, 07:43
I love the fact the more you explore, the more you lack oxygen with the audio !
Dandee
Dandee9 Apr 2025, 12:48
Love the movement! well done!
Thrawn9119 Apr 2025, 14:57
The graphics are good, but the gameplay is a bit slow, and it's too easy to fall out of the level.
Ryrumeli10 Apr 2025, 01:03
Why is this not being talked more? Diagetic measurement of air along with the sound that showcases the oxygen, full 3D game with cool graphics underwater made for a jam? I found it a bit hard to actually trigger the rope in my return and I feel the store could start out a bit lower on values because it takes a bit of a grind to start growing, but I honestly like what I see here the game is interesting and has plenty of great ideas.
JB Rock
JB Rock11 Apr 2025, 02:03
Loved the animation and movement of the game. The modeling of the character and the level were well done with the under water mood. The audio was a cool touch with running low - maybe a bit loud. Good job though!
jtap
jtap11 Apr 2025, 20:46
Great implementation of oxygen, good animation, but the gameplay is a bit slow. In any case, the work is done very well. Thank you
ScoobySnacks
ScoobySnacks12 Apr 2025, 11:47
great character animation, sound and atmosphere. The menu was confusing though
Skyeward
Skyeward12 Apr 2025, 20:40
This is an awesome game, the mood is done so well with the audio being mostly just breathing and some ethereal background. I really like the murky water too, with the lights on the character lighting up the environment as you explore. It felt like it was a little grindy to make process, maybe the shop could have started cheaper or the equipment could have started a little stronger? I just wanted to explore further!

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