Ludum Dare #57extra
LD 57
Originally made for compo, but I did realize I never published the game until just now.
An infinite (and boring) mining game. I wasn't in the game jam mental-state and goofed off until about 4 hours before the deadline. So, while impressive in that aspect, this game is probably the worst I've ever made.
I'll improve it slowly overtime, and I eventually want to get a full release out but need to work on my main project Cronos Syndrome.
An infinite (and boring) mining game. I wasn't in the game jam mental-state and goofed off until about 4 hours before the deadline. So, while impressive in that aspect, this game is probably the worst I've ever made.
I'll improve it slowly overtime, and I eventually want to get a full release out but need to work on my main project Cronos Syndrome.


Comments4
For this specific type of game I think there are a few ore clicker games you could get inspiration from. You can do a lot with just seeing a big number go up that lets you buy upgrades to mine tougher ores, etc.