Loon lagoon

co-authored: @alphish
A chill reef-building experience. Enjoy some calm music or the sounds of the sea, and help the seahorses build a new reef! Your seahorse friends are in no danger, but you can help them decide where the reef should grow.

Instructions:
- Resources available are shown on the right, build button is at the bottom
- Buildables light up when they have valid placement from build tray
- Seahorses collect plankton, you can help to collect faster or just wait
- Plankton attract snails which produce shells, your main currency
- Coral attracts more complex life
- You can place reef rocks overlapping to expand your reef
- You can click or tap snails to harvest shells faster
- You can reset your game by clicking the gear icon to open settings
- Not everything has a functional purpose, some things are just decorative
- The pace of the game is slow, you can run it in the background or on another monitor.
- The game saves automatically if you close it with the in-game controls (click the red X button or press ESC)
- Your save data is located in appData\Local\Lune Lagoon

Update 4_25: Added promised features, coral is now required to attract urchins & fish, created convenient installers for the final extended jam build, balance changes

Update 4_17: Added save game validation & UI indicators when resources are collected, fixed crash on loading outdated save files

Comments19

bob15216 Apr 2025, 06:56
I like how it feels like a seahorse town simulator :D chill vibes. Couldn't place any more floors/houses after my first couple for some reason though - not sure if its bugged or I'm missing some of the mechanics :(
inavtr16 Apr 2025, 12:08
Hm, I didn't really know what to do, can you maybe add a tutorial? I liked the graphic :)
oeueGHa
oeueGHa16 Apr 2025, 23:00
Add a tutorial, the game works strange after adding few houses.
Empyreans
Empyreans16 Apr 2025, 23:37
I moved the house around, clicked on some sea creatures, but I didn't figure how to get resources to build stuff. Other than that the game looks good and wave ambient is fitting.

Well done!
slow chaz18 Apr 2025, 17:24
love the slower pace and idea of just a building game.
geometer
geometerauthor20 Apr 2025, 02:15
Snail ranch update!
- Now you can place a snail ranch to produce more snails, but it's expensive!
- Fixed some bugs & some sorting issues.
- Added a tooltip.
- Fixed a potential crash related to save files

Roadmap:
- Sharks & fish!
- Better snail AI
- More cosmetic & special objects
- Unique seahorses
- Sea stars

Thank you to everyone who's tested the game so far we really appreciate it ^_^
Static_Leap_Studios
Static_Leap_Studios21 Apr 2025, 16:25
Heads up, try to play on the webpage and this pops up:
Maybe try reuploading?
geometer
geometerauthor21 Apr 2025, 23:49
Thanks @static-leap-studios, I'll try to get it working or at least try to get Linux builds working & *maybe* Android but we'll see b/c that requires extra texting
Helen22 Apr 2025, 22:04
Sorry, I couldn't play your game:
geometer
geometerauthor22 Apr 2025, 23:34
Download link fixed, I think. Also added Linux and a tutorial, fixed several bugs.
EpicGameFan23 Apr 2025, 02:59
Cool idea, good start, keep it up.
Shasaur
Shasaur23 Apr 2025, 06:40
The differently coloured corals were a nice touch! Also, this is the only game I've played that has an automatic save - nice! :D Though it also worked against me because I feel like I messed up the start and wanted to restart 😆
geometer
geometerauthor23 Apr 2025, 11:52
Thanks for the feedback about that, @shasaur, I'll try to make the option to reset your game more obvious
Static_Leap_Studios
Static_Leap_Studios23 Apr 2025, 22:59
It is an addicting and soothing game, love the sound and music you chose! It was a bit slower paced than I expected in the early game. Getting 30 shells for a house takes a while. Charming art, cute aesthetic, great mood! Love that the snails collect their own shells after a while so you can relax without clicking like crazy, and the UI design fits the theme really well.
Kobato Games
Kobato Games24 Apr 2025, 14:13
I can't figure out how to build. I drag the items onto the map, but they don't stay -- even the plant that only costs 3 shells, so I definitely should be able to afford it.
geometer
geometerauthor24 Apr 2025, 17:24
@kobato-games thanks for explaining your frustration so clearly. The objects that you can build have placement restrictions & when you drag an object from the tray, it will light up when you can place it.

I was wondering why some people seemed confused but your feedback brought some insight - so I'll need to implement an animation of some kind to show building in action, I suppose, and maybe a guided introduction.

Thank you!
Kobato Games
Kobato Games24 Apr 2025, 18:53
@geometer Glad I could help. I never saw the item light up, but I also did not know to be looking for it. I'll give the game another try.
almost
almost25 Apr 2025, 07:23
Can you add some instructions on how to play in the game description?

It took some trial and error, but I figured out that I have to click the build button to build, and that the shell/seahorse numbers on the right are my resources, they are not buttons. I don't know what the different buildings do. I don't know what +plankton means. I found that coral fan has to be attached to a square. I can click on coral fan and it reacts but doesnt seem to do anything. I don't know how to deal with the spiky purples. I clicked on a snail once and got a shell, but now there are no more snails for a long time.
lloydlobo26 Apr 2025, 17:19
I liked that an AppImage was included.
The ideas seems to be heading in the right place. I felt that the mechanics could be more fleshed out and easier to understand.
There were few instance of Build objects sticking together. At one point if a ranch overlapped another one, it was impossible to separate them. Maybe this bug is a feature :)
It could do a lot better by doing less. Keep it up team!

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