
Ludum Dare #57compo
Minesweeper 3D
This is a Minesweeper in 3D.
One Minesweeper grid isn't enough ? Add some depths with several grids piled up !
Flag correctly all the mines to get a bonus ; time is taken in acount for scoring too so try to be fast !
Controls :
- Left mouse click : reveal a tile (or explode if it was a mine).
- Right mouse click : flag (X) or put a ? over tile.
- WASD / ZQSD : move camera on the left or right, front or back (x / z axis).
- Mouse wheel (scrolling) : move camera up or down (y axis).
- Mouse wheel (maintained) : move camera angle.
EDIT :
To play the HTML version, please go to the Itch page here : https://littlegamer.itch.io/minesweeper-3d-ld-57
~~Please, play in full screen if you are trying the web version.~~
Well actually both the full screen and the bad resolution offered on Itch botchers a bit the HUD, mainly the Game Over fade. So if you want to play in the original size, feel free to adjust your browser's window at the size of the red fade when you lose a round ! But apart from this, full-screen should be ok.
~~Just in case, the Itch page if I screwed integration here :~~ aaaaand I indeed screwed up, the HTML version I posted here earlier didn't work because my Index.html wasn't in the right place. See link just above
Made with Godot. Source code in download.
Thanks for checking this page !
One Minesweeper grid isn't enough ? Add some depths with several grids piled up !
Flag correctly all the mines to get a bonus ; time is taken in acount for scoring too so try to be fast !
Controls :
- Left mouse click : reveal a tile (or explode if it was a mine).
- Right mouse click : flag (X) or put a ? over tile.
- WASD / ZQSD : move camera on the left or right, front or back (x / z axis).
- Mouse wheel (scrolling) : move camera up or down (y axis).
- Mouse wheel (maintained) : move camera angle.
EDIT :
To play the HTML version, please go to the Itch page here : https://littlegamer.itch.io/minesweeper-3d-ld-57
~~Please, play in full screen if you are trying the web version.~~
Well actually both the full screen and the bad resolution offered on Itch botchers a bit the HUD, mainly the Game Over fade. So if you want to play in the original size, feel free to adjust your browser's window at the size of the red fade when you lose a round ! But apart from this, full-screen should be ok.
~~Just in case, the Itch page if I screwed integration here :~~ aaaaand I indeed screwed up, the HTML version I posted here earlier didn't work because my Index.html wasn't in the right place. See link just above
Made with Godot. Source code in download.
Thanks for checking this page !
Comments3


LDJam user 28062410 Apr 2025, 18:32
A fresh take on classic Minesweeper! The sounds ended up a bit loud. But otherwise, a great game!
LDJam user 35765611 Apr 2025, 03:20
Graphics and audio are great! There are lots of situations where I have to guess, which isn't great.



Camera was a bit janky, so I mostly kept it in the same place, but the Dwarf Fortress style layer toggle worked pretty well.