More in depth

More in depth

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overall: 2.96
fun: 3.15
innovation: 3.52
theme: 3.72
graphics: 2.89
audio: 2.89
humor: 2.08
mood: 2.66
A game where you have to go more in depth to solve puzzles and complete the levels*.

The game is made with Godot Engine. My first time using it, and I am surprisingly pleased. I will use it more from now on.

As usual, the jam didn't go as expected. Initially I had different ideas, I wanted to make an adventure game using some mechanics derived from different meanings of depth, but ended up with something quite different (though the main mechanic is more or less the same).

Overall I'm satisfied as this time I submitted a "full" game, with menus, audio and a whole level. Good enough for the first Ludum Dare. Let's see if I can make it better the next time.

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*I say it in plural but there is only one level. I didn't have time to integrate everything and packed only what was working so I could submit it in time.
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