Pretty Fish
A roguelike game about an angler pretty fish. Eat other species to survive, evolve and thrive in the apocalyptic ocean depths.
Controls:
WASD to move, SHIFT to dash.
Team:
Renan Vieira - MestreRothLD - coding, game design and sounds
Andrew Vyalkov - Advarsky - art and game design
Controls:
WASD to move, SHIFT to dash.
Team:
Renan Vieira - MestreRothLD - coding, game design and sounds
Andrew Vyalkov - Advarsky - art and game design



Comments17
Running into an enemy is kind of unforgiving. It could be cool if there was some minigame that you had to do to escape the enemy, or if it down-leveled you or something, instead of losing outright. Either that, or having some meta-progression/upgrades that you could get between each run.
Fantastic work overall. I like the fact that it gets lighter as you go closer to the surface, the artwork for having destroyed buildings underwater, the whole dna-strand as the UI for experience is super smart and clever. The UI/arrangement of the upgrade screen was also unique with great character to it. The game definitely had a distinct vibe. Great entry!
I played your game on my stream :)
Very nice game design, great art and it's fairly balanced.
ALSO GIVE ME MORE FISH COSMETICS :fish:
~Xp
The DNA experience bar was a nice touch, as were the cosmetics - who doesn't love seeing a big brain on their fish! :smile:
Would have liked to see my fish get much larger so I would know whether or not I could eat some of the bigger fish as I started to progress.
Audio and mood were really nice, great job!