Prismarine
Everyone in the bottle!
You got to collect valubale information about aquatic fauna to share it with your fellow colleagues! Travel across the sea in a glass vessel so no fish would escape your sight. Take photos to easely recreate the images of abyssal creatures you surely met in the depths.Dive it to the bottom!
Control
- Hold LMB to snap- Use WASD to move
- Eliminate your flashlight with mouse wheel
Credits
- Art by pe4Q07- Programming by liberato (Anekich)
Sound effects by VOiD1 Gaming and SoupTonic
Music by Michael Barker (juanjo_sound)
Fonts: ChunkyDunk by Hazel Abbiati and Kiwi Soda by jeti
Genres: simulation
Tools: Unity

Comments24
Great entry!
The gameplay itself though could use some improvements though - first of all, the parts matching is somewhat unclear - some feedback on which ones were correct would help a lot.
If some fish stop spawning at a certain depth it would be nice to have some control over the speed of descent and/or have the fish spawn more consistently. On the second level (seemingly) no new fish spawned on the target depth.
But anyway that's a great idea, great art and a nicely executed game!
But with that said, the atmosphere is sooo serene. Watching particles and fish swirl below me was almost hypnotizing.. Great work on the art direction!
Still, I really feel like I didn't understand something about the photo mechanic. Even though I thought I got some good snaps they all turned out almost completely black.
For me, it was a bit difficult and stressful to find the bubbles that refill your oxygen. So, unfortunately, I never got to see the last one :с