Shleep

When I was young my father taught me the trick to falling asleep:
Counting sheep!
By now i've gotten quite good at it.
#### Our minds starts to wander when falling into deep sleep...
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— Controls —
Left-click = buy/place
Right-click = action
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TEAM:
René Habermann - Direction, game design, production, writing
Anne Hecker - Art
Raffaele Picca - Tech art, coding
Luca Martinelli - Coding, game design
Ste - Coding
Asbjørn - Coding, game design
Martin Kvale - Sound design
Cameron Paxton - Music, logo, copy editing
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Download the OST here! (...or read the deep dive.)
Tools: Godot



Comments63
I nearly fell asleep.
It’s just an incredible piece of work – thank you so much!
This game is so good, I love the freedom it gives to the player. Simple idea but very rewarding. Cutscenes and events were very cool and made the gameplay always interesting.
ps: I played the exe since the webgl version was a bit buggy for me.
I really appreciate that disabling things doesn’t cost anything. It helps a lot when new “rules” are introduced, and you want to make a small rebuild. Also, it’s very cool how the intro scene was recorded, and the music really sets the vibe.
I also want to mention the animation where the dog sits and barks when it's not moving such a cool detail.
For me, the only thing is that the building area feels a bit too restricted. I couldn’t stack stones as close as I wanted, but I totally understand why it was done that way just a personal preference, I guess. And the barking mechanic is cool too it’s fun to use!
Loved it, such a great take off the theme, the real time cut scenes was hilarious and the sheep was gorgeous to count - Squirtle making them cool was a nice touch!
Loved it great job :D
Only complaint: somehow lost the guard dog button before I could buy any guard dogs. Still, game went on fine without them (wolves only appeared one more time after, so I had to be an active doggo).
Also, great to find another "Depth = deep sleep" interpretation out there!
Glorious!
Special shoutout to the artist. The little sheep and dogs are so cuteeee.
This was a wild ride, and I loved it. Easily one of my favorite Ludum Dare entries so far 🥳
Check out our VOD here.
Amazing game
Unfortunately it crashed (right at the end? When it said "I should think smaller") but I had a blast. The graphics are so gorgeous, but that is to be expected from you guys! Well done :trophy:
Even the doll that misleads is perceived well and fits organically into the game. Perhaps you could add a few more stones and occasionally destroy them for additional variety. It would also be interesting to move objects using nightmares or other sudden events.
Also, I am really impressed by all the vfx! Is there any chance one could take a look at the source code? :D
Very cute game, looks like a great team effort.
Good job !