
SINK.
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
An underwater welder is tasked with travelling to the base of a oil rig to perform maintenance, but the way down is treacherous and one misstep could sever The Diver's precious lifeline.
*SINK.* is an underwater 2.5d platformer made in HTML5, JavaScript, and CSS with no libraries and no engine. All the art, for better or worse, was also made by me.
Tech
- Languages: JS, HTML, CSS
- Editor: Visual Studio Code
- Art Programs: Krita, Photopea
Controls
- Click Play to start
- A and D to move left and right
- W and S to move forward and back
- Space Bar to jump
- T to weld an anchor for your tether
*Disclaimer: This is my first Game Jam, and I bit off a bit more than I could chew with the limitations I set for myself. I had plans for sound, a storyline, and of course a proper ending, but they were pushed aside in favor of how much time I had to put into the physics and graphics. Live and learn.*
*SINK.* is an underwater 2.5d platformer made in HTML5, JavaScript, and CSS with no libraries and no engine. All the art, for better or worse, was also made by me.
Tech
- Languages: JS, HTML, CSS
- Editor: Visual Studio Code
- Art Programs: Krita, Photopea
Controls
- Click Play to start
- A and D to move left and right
- W and S to move forward and back
- Space Bar to jump
- T to weld an anchor for your tether
*Disclaimer: This is my first Game Jam, and I bit off a bit more than I could chew with the limitations I set for myself. I had plans for sound, a storyline, and of course a proper ending, but they were pushed aside in favor of how much time I had to put into the physics and graphics. Live and learn.*