Sonar
This game was made by one developer for 3 hours.
Because I have lots of class this term and only can finish this when I back to my dorm after 10p.m. 😭
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You can press left mouse to use sonar to detect the landform of the sea every 3 sec ,and use "WASD" to move the submarine. The goal is to reach as deep as you can before your oxygen run out. Good LUCK!!!
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Actually there's some one I'd like to say thx is my girl "Rain."
I really appreciate that she is always by my side!
谢谢夏夏老师喵
Because I have lots of class this term and only can finish this when I back to my dorm after 10p.m. 😭
---
You can press left mouse to use sonar to detect the landform of the sea every 3 sec ,and use "WASD" to move the submarine. The goal is to reach as deep as you can before your oxygen run out. Good LUCK!!!
---
Actually there's some one I'd like to say thx is my girl "Rain."
I really appreciate that she is always by my side!
谢谢夏夏老师喵
Comments30
Also like the background music.
Edit: Forgot to mention, I love the cover art, feels very LD to me :)
btw, why not submit it as a COMPO entry?
(三小时游戏制作,恐怖如斯(°Д°)
因为学校要补一些课还有考试((((((
I really liked how sonar is made. Sometimes sonar pattern is not square but in shape of 2 triangles.
The combination of simplicity and effectiveness of the solution for sonar is superb.
Really cool idea, especially considering the short dev time -- it’s got a solid foundation and a neat atmosphere. Moving around in 3D space was interesting, though I think having something on the HUD to help with orientation or direction would make navigation a lot smoother.
Overall, great job pulling this together within the short time window!