Spring Drill

Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★3.74
Theme★★★★★★★★★★3.68
Graphics★★★★★★★★★★2.76
Audio★★★★★★★★★★2.42
Humor★★★★★★★★★★1.98
Mood★★★★★★★★★★2.58
Use the latest in automatic and controlled mining technology to explore the depths of abandoned mine shafts! The Spring Drill moves with momentum from recoil and digs through dirt!

Steer the direction of the bounce with WASD or the Arrow Keys.

Press R to restart to the very beginning of the game!

Have fun!!
Tags: #collect, #dig
Genres: puzzle
Tools: Unity

Comments19

munmungames
munmungames7 Apr 2025, 08:12
It's an interesting game loop, I think polishing it and adding more variations for the tiles behavior would have been a better choice than to add collectibles (which doesn't bring anything to the gameplay and is a bit annoying to collect).
Good job
SYPIAC7 Apr 2025, 08:31
Not bad. Very innovative! I do agree that getting 50 collectibles is a bit of a chore, maybe some dangers would've been better.
BangKerpow
BangKerpow8 Apr 2025, 02:06
Unique puzzle games are rare and this is a good one. That last level felt a little too long but it was still fun to wrap my head around moving through 3d space in that way.

LDJam user 261538
LDJam user 2615388 Apr 2025, 02:06
Creative idea! I struggled with it at first but managed to beat a lvl after a little while.
Joel Davis8 Apr 2025, 03:38
Neat idea! I think a little more focus on the player movement could make this a really unique game, right now it feels like you kind of "freeze" at the top and bottom of your jump, if the movement was more fluid and smoother I think the rest of the game would work really well without needing changes.
OnnGD
OnnGD8 Apr 2025, 08:19
interesting idea. it's cool that during the game hints popped up, it immediately became clear what to do
freamdev
freamdev8 Apr 2025, 10:29
Nice entry, not my cup of team gameplay wise but was an enjoyable ride. I think the movement could use some work, feels kind of turn based as it is.
thisyc
thisyc8 Apr 2025, 19:25
Very creative. Great job capturing the theme and conveying depth. I don't mind the collectibles, but if you want to challenge players more, I would go down the path of 3D space puzzles (more unbreakable platforms) with levels that have fewer solutions, or maybe even just a single solution. In any case, I'm not a fan of the heights and I think you communicated depth really well in this game that it scares me a little. Well done!
jtap
jtap8 Apr 2025, 20:04
An unusual game idea. You can add some variety to the platforms. I would like the action to happen a little faster.
Thanks!
Sphone Official
Sphone Official8 Apr 2025, 21:09
This is really cool entry for the theme and definitely one of the best ones.
I think the levels end up going for way too long after level 2 but still, with more variety in platform interaction and more objectives other than just collecting stuff i think this could work well as a base for a proper full puzzle game!
chiyeon
chiyeon9 Apr 2025, 09:14
Wow this is actually a really novel and unique idea that plays well in levels that have a good amount of thought to them. It has the right balance of hair pulling irritation when I mess something up with the satisfaction of finally being successful on a win. It was nice to see things like unbreakable tiles, but I would have loved to see more interactables. Regardless, overall really cool idea executed well in a fun game!
melonboy
melonboy9 Apr 2025, 09:20
i know it's hard to make a proper puzzle game experience for a game jam. what you managed to create is cool and unique! but personally, it would've been nicer with more thought out levels with proper fail states, since you end being able to just fiddle about until you have enough gems/gold. it retracts from the game, since there isn't any reward for playing more optimally/clearing the levels faster.
but still a cool concept!!
Chuckiee
Chuckiee9 Apr 2025, 16:22
This is my favorite entry. I felt like I just purchased a floppy from the store and got this game :smile: Weird but cool puzzle game!! Only sad thing was sometimes collisions not working properly and my plans going to waste.
I'd also suggest swapping level 2 and 3 so you have many and can make errors first, then you have to be more careful. Hats off to you :100: :100:
ToKto9 Apr 2025, 19:44
Cool drill)
Overall, it's a good game, even interesting, there are problems with the controller, it would be nice to improve it, because of it the game is very slow and difficult, but it's a great job
Cobes9 Apr 2025, 21:01
Talk about innovation! Love the concept dude, amazing.
JovialKnoll
JovialKnoll11 Apr 2025, 00:30
Innovative puzzle mechanics with fitting graphics, really solid core here, but too slow for me. Almost had a bit of a fast-but-turn-based feel to it. With bouncy/cartoonish fast movement I think this could have been very engaging for me. Very on theme at any rate.
gamescodedogs
gamescodedogs11 Apr 2025, 06:28
The game turned out to be a very serious test for my vestibular system. Due to the constant zooming back and forth, literally after a minute my head started spinning.
atsh
atsh12 Apr 2025, 06:48
Very unique take on the depth theme, and very unique game overral - really mind bending puzzle

I'm not that into puzzle game, but I can say I wish the controls were a little more responsive

I think this one can be developed to something really cool
ljg17 Apr 2025, 19:28
Cool game! Getting the angles right was a challenge, but very rewarding. Well done!

Other games by @toppervideogames

Found a bug?
Tell us on Discord