
Subconscious Abyss
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A singleplayer kerplunk-like web game of deep psychoanalytics! Made solo in 48hrs for Ludum Dare #57
Beat the game to enable 'crisis-mode' - a frantic time attack!
I knew we'd get alot of mining and oceanic games - so I wanted to go a different direction with it.
I'm no artist or musician, so hopefully you can forgive me, lol.
Nothn' crazy - but I'm proud of this one! Visuals are fine, code came easily, and I didn't lose hours to any buggy rabbit holes, lol.
Still found time to protest, and finished early sunday - am I getting better at scoping my projects? Crazy
<3 Godot! Now that I better understand signals and node inheritance - such a great engine.
Thanks for playn'!
Beat the game to enable 'crisis-mode' - a frantic time attack!
I knew we'd get alot of mining and oceanic games - so I wanted to go a different direction with it.
I'm no artist or musician, so hopefully you can forgive me, lol.
Nothn' crazy - but I'm proud of this one! Visuals are fine, code came easily, and I didn't lose hours to any buggy rabbit holes, lol.
Still found time to protest, and finished early sunday - am I getting better at scoping my projects? Crazy
<3 Godot! Now that I better understand signals and node inheritance - such a great engine.
Thanks for playn'!