The Chase Beneath

by alvaron
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.68
Innovation★★★★★★★★★★2.41
Theme★★★★★★★★★★3.10
Humor★★★★★★★★★★1.90
Mood★★★★★★★★★★3.72

The Chase Beneath


For the theme "Depths" I went with a Horror Adventure game set in the sewers.

Art and sound is from assets, credit given on the credit screen

> Something chased you through town that night.
>
> You tripped and fell. Now you've woken up in the depths of the sewer system.
> You did you best to get out...

Find your way through the maze of sewers and avoid the hazards. Puzzle your way out (if that's even possible)!

Controles:

- Movement is with the WASD keys
- Jump with SPACEBAR
- Mouse to look around
- Press F to interact

TIP

The first key is always near the first door

Comments5

LDJam user 268934
LDJam user 26893411 Apr 2025, 20:10
I wanted to return the favor by also playing your game. If I knew it was a horror game, I probably wouldn’t have submitted my own! But anyway, I manned up and gave it a go. Really good atmosphere, even though I’m usually not a fan of this kind of mood, it actually felt really fitting here. Well done!
LDJam user 235915
LDJam user 23591512 Apr 2025, 08:14
I liked the horror! I have found a way to speed up traffic while moving on the edge of the sidewalk)
LDJam user 189270
LDJam user 18927015 Apr 2025, 11:05
I think as others have said the atmosphere is good, sadly I didn't actually enjoy playing it. Walking down the long corridors gradually became more tedious than scary.
LDJam user 202408
LDJam user 20240815 Apr 2025, 17:05
I love me a horror jam game! This was moody, the constantly lurking monster made me anticipate a jumpscare the whole game lol. The low poly style fits well. My only complain is that there are areas where you have to walk for a while without anything happening which help build anticipation but can get repetitive. Overall this was fun!
LDJam user 23863925 Apr 2025, 22:53
I'm not usually a horror guy, but I liked this one. I think the monster's sounds should be less common. I really liked the sounds of a looming threat in the beginning, but after a few minutes I just kind of tuned the monster out. The visual appearances of it were great, though, making me do a double take or two. Maybe make the footsteps quieter as well.

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