id recommend making agility change the turning radius rather than change the turn speed. right now getting the speed upgrade is effectively also an agility downgrade, the turning speed should scale with speed to keep the radius the same
Simple and well executed idea. I have to second @auto that turning speed got frustratingly slow when your drill got faster. I also would have liked, if the drill "fell down" already existing paths. Keep it up! ^^
@oliver-day The world is generated in chunks. In every chunk a few random positions are chosen where the ores are then spawned, with the help of a noise function to get some variation.
The chunk generation is likely the reason for the freeze frames
I thought that this was similar to my game because it looked like a worm digging underground :laughing:
I think that the game could be funnier if the underground was randomized and with some hazards on every dig :) If upgrades were a bit easier to buy it could also be really satisfying! Now it feels like the game is asking me to play a lot to get a small power upgrade.
A very nice mining game, that I feel I played for longer than I expected to! I *am* really missing sounds though, a persistent drilling, changes depending on material you're digging though, that would have added so much feeling to the game.
Having drilled along for a while and upgraded things, I am at a point where I can't tell whether there is an end to this or things just keep going and going, so I called it quits.
The art is simple but effective. Overall a solid base, fun for a while, but just missing the extra juice to keep me invested for the long haul. Nice work!
Comments14
Ran into a problem where in edge on windows where it would freeze for a few frames.
The chunk generation is likely the reason for the freeze frames
I think that the game could be funnier if the underground was randomized and with some hazards on every dig :) If upgrades were a bit easier to buy it could also be really satisfying! Now it feels like the game is asking me to play a lot to get a small power upgrade.
Having drilled along for a while and upgraded things, I am at a point where I can't tell whether there is an end to this or things just keep going and going, so I called it quits.
The art is simple but effective. Overall a solid base, fun for a while, but just missing the extra juice to keep me invested for the long haul. Nice work!