Ludum Dare #57compo
The House in the Dark Forest
A walking simulator.
Created in Godot.
Move with WASD. Advance text with E.
You can quit the game by pressing escape twice
Created in Godot.
Controls:
Move with WASD. Advance text with E.
You can quit the game by pressing escape twice



Comments17
I was so surprised to see that it's an actual story-based game!
Exploring the labyrinth reminds me a lot of early Shin Megami Tensei and Persona games.
The level design is excellent, and the audio hits the mood!
I want more people to try this entry.
It's a pity that you don't have a Web build.
I hope this GIF will help show the vibes of your game:
Small critique, the text-scroll would start to run off the page before it realised the word was too long and needed a new line, it was a bit distracting.
Nice entry though.
Thanks for dropping by on stream and sharing your link.
Only negative was that I was confused that the narrator was indicating they were done and wanted to go back to the start, but there were more shinies to find! While I get that it probably would have been a slog, especially for a jam game where people just want to dip in and out, I felt torn between what I as a player wanted to do (keep exploring the awesome maze and see more narrative moments and collect/clear all the shinies) vs what the game was telling me to do without addressing the uncollected memories(?).
That one point aside though, I really enjoyed it top to bottom. Well done!
(also, holy crap just noticed it's a compo game. Extra well done!)