pretty good for 3 hours. There were some bugs where the collisions didn't work quite right, I flew into the air when I hit the ceiling at one spot and fell through the ground in another. Some of the puzzles were pretty clever.
Good effort for the time involved. I liked the player character animation. It's so cool how you can communicate the idea of the walk cycle with such minimal pixels. I also thought the levels had a good progression in terms of introducing gameplay concepts, then building on them in the following screens. Great work.
Good effort for the time involved. I liked the player character animation. It's so cool how you can communicate the idea of the walk cycle with such minimal pixels. I also thought the levels had a good progression in terms of introducing gameplay concepts, then building on them in the following screens. Great work.
For a game made that fast, it's pretty funny and the music is catchy, it's a nice small experience.
The jumps were a bit buggy though (I jumped once out of bounds so I had to restart). But otherwise the jumps that goes over the top fit well the funny mood of the game.
Honestly had a lot of fun playing this one, the music was kind of awesome, and you even had multiple death sounds. Better than mid IMO. Especially for such a short amount of time! Short and sweet is kind of the best for a game jam.
Honestly had a lot of fun playing this one, the music was kind of awesome, and you even had multiple death sounds. Better than mid IMO. Especially for such a short amount of time! Short and sweet is kind of the best for a game jam.
So much content for a few hours-dev game! I reached the end, and I enjoyed it, over the years I've seen entries with much more time dev and which was way worst… Including some of mine 🤣 So, good job!
Comments18
The jumps were a bit buggy though (I jumped once out of bounds so I had to restart). But otherwise the jumps that goes over the top fit well the funny mood of the game.
Nice work !
> making not a mid game
This game is peak. It has so nice retro sound and graphics and also really interesting cellular-automata-like logic.
It is polished, works with the theme and easy to learn. I think a timer could be nice, to see who gets to the bottom first
Great work for only a few hours.