Tiefbauamt

by norb
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.37
Theme★★★★★★★★★★3.47
Graphics★★★★★★★★★★2.71
Audio★★★★★★★★★★2.95
Humor★★★★★★★★★★3.32
Mood★★★★★★★★★★3.05
Tiefbauamt is a little puzzle game where you help a worm dig tunnels to reach his delicious goal — a red apple! 🍎

The title comes from the German word *Tief*, meaning *deep*, and *Bauamt*, meaning *building authority*. So, welcome to the Department of Deep Digging!

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How to Play


- You control the worm by selecting it and dragging a path through the map.
- The worm can only dig a limited number of tiles before he starves and dies.
- To keep him going, guide him through special dirt tiles that regenerate his strength.
- You can only continue digging from the red square — not just anywhere on the map.
- You improve your score if you pass more of the numbered tiles
- To start hit the button on the top of the screen

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This was one of my first times developing a game and also my first time using Godot, so the game isn't fully complete.
Tools: Godot

Comments2

LDJam user 282870
LDJam user 2828708 Apr 2025, 18:26
You should make more levels and paths. Try to generate them procedurally and have an infinite number of levels
LDJam user 282870
LDJam user 2828708 Apr 2025, 19:00
@angry-fridge There is a button at the top to start. I only know that because it took me forever to figure out what to do after I made the path.

You are not alone brother

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