
Treats for Charybdis
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
throw your used car batteries in the ocean
it's safe and legal
Treats for Charybdis is a single-player party game about throwing car batteries into the ocean. Get a good spin in, let your car battery go and watch it fly, navigate around obstacles with gentle nudges, and rack up a high score!
- Space - Hit skill check
- Home row keys (as prompted) - Nudge car battery
- Escape (or Tab in web build) - Pause game
As of 2025-04-09, a web build is available on itch.io. There are no changes beyond the jam version in this build besides compensating for missing built-in shader uniforms in the compatibility renderer and adding an alternate pause button. This version has freezes when loading a scene for the first time, lower resolution shadows, and missing terrain shadows underwater.
Windows x86_64 and Linux x86_64 builds are available on itch.io.
Source code is available in the linked GitHub repository.
- Godot 4.4
- Blender
- Materialize
- Aseprite
- Krita
- GIMP
- fragskye - Programming, shaders (incl. volumetric fog & ocean)
- Numinous - Character model, rigging, poses
- Meowerzzz - Environment art
- Caeden117 - Programming
- JoyceIsDrawing - 2D character art
it's safe and legal
Treats for Charybdis is a single-player party game about throwing car batteries into the ocean. Get a good spin in, let your car battery go and watch it fly, navigate around obstacles with gentle nudges, and rack up a high score!
Controls
- Space - Hit skill check
- Home row keys (as prompted) - Nudge car battery
- Escape (or Tab in web build) - Pause game
Ways to play:
As of 2025-04-09, a web build is available on itch.io. There are no changes beyond the jam version in this build besides compensating for missing built-in shader uniforms in the compatibility renderer and adding an alternate pause button. This version has freezes when loading a scene for the first time, lower resolution shadows, and missing terrain shadows underwater.
Windows x86_64 and Linux x86_64 builds are available on itch.io.
Source code is available in the linked GitHub repository.
Tools used:
- Godot 4.4
- Blender
- Materialize
- Aseprite
- Krita
- GIMP
Credit:
- fragskye - Programming, shaders (incl. volumetric fog & ocean)
- Numinous - Character model, rigging, poses
- Meowerzzz - Environment art
- Caeden117 - Programming
- JoyceIsDrawing - 2D character art