Umbra Glyphs

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.00
Theme★★★★★★★★★★2.50
Audio★★★★★★★★★★2.00
Mood★★★★★★★★★★2.50

JAM GAME by

Fernando Y3 (fernandoy3), CLEE (clee), Ezer (ezer), Kkiyoro (kkiyoro), SharkFujin (sharkfujin), and presidz (presidz)

This project is a 3D visual novel-style game developed using Unreal Engine 5 during the Ludum Dare 57 Game Jam (72 hours). It incorporates several open-source and Epic-licensed assets. Full credits and license information are listed below.

This game tells the story of a poet who once served as a royal minister. After a dynastic change, he lost his power and became an ordinary citizen. As a new era dawned—one marked by strict control over speech—the poet chose to abandon his memories of former glory and status, attempting to forget the pain and responsibility of the past.

Through five ancient stone tablets scattered across the game world, the narrative gradually reveals the poet’s internal struggle as he begins to recall his former identity. Each memory unearthed becomes a heavy burden, forcing him to confront the conflict between who he was and who he has become.

In the end, the poet chooses to forget once more—to turn away from his past and bury that chapter of history forever.

This is a story of loss, escape, and inner turmoil. It explores the delicate relationship between identity, memory, and the choices we make to protect ourselves from truth.

Third-Party Assets


Advanced Locomotion System V4

- Type: Character Movement System
- Source: https://github.com/dyanikoglu/ALS-Community
- License: MIT License
- Usage: Used for high-quality third-person movement, including walking, running, jumping, and crouching.

3D Models from Epic Games Fab Platform

The following assets were downloaded from https://www.fab.com/ and used under the Epic Content License:

1. Stylized Wall Mesh
- Link: https://www.fab.com/listings/82e45a3a-9ec3-4ecf-a22c-c016b5f6f9db
- Usage: Used as the main wall structure in the game scene.

2. Rock Mesh Pack
- Link: https://www.fab.com/listings/ced19ea1-31ed-437f-ae64-2b6b1561fede
- Usage: Used for environmental decoration and terrain boundaries.

3. Fire Visual Effect Mesh
- Link: https://www.fab.com/listings/f28ba983-21d5-4baf-ad39-b5597093b590
- Usage: Used for simulating fire-themed scenes and ambient effects.

All other game logic, narrative scripting, level design, and original assets were created independently by the team within the 72-hour time limit.

demo: https://www.bilibili.com/video/BV1kWRqYWEyr
download: https://drive.google.com/file/d/1RlP_hnD5jMv_7wTqWuUV2m2G_EB9jCOY/view?usp=drive_link

Comments3

Fernando Y3author6 Apr 2025, 16:53
looking forward to hear your feedbacks! we are high schoolers from China, really hope to communicate with global developers!
LDJam user 282870
LDJam user 2828708 Apr 2025, 18:19
I tried to DL but got a message to try another app.

Set up a page on itch.io for the DL. They check everything and it is easy to do. We can DL from itch.io
mattpopa
mattpopa8 Apr 2025, 21:48
This is a good start for a game, but it doesn't feel like a game yet, it just feels like a test demo. I would recommend adding more gameplay through the platforming and just content in general. As of right now it's just a bunch of assets thrown together. The platforming was a bit rough too as the player moves a bit too fast for the spacing.

The lighting and ambience was good so I would look forward to what you could build with that catacomb vibe. Keep at it and I hope you guys can make something great!
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