This game is a sequel to our game "Infinity Space?", in which you'll have to help the commander find a lost city at the bottom of the sea. Will you be able to find it?
Really like the art style. Could see my patience being tested, and I had more fun when I slowed down the pace. The most innovating part was the octopus hiding in the chest. It keeps you on the edge.
Some minor nitpicks:
- The movement where the submarine follows the mouse click is well done, especially rotating the sub. - I found it bit cumbersome to right-click on the mouse though. The browser somehow opens another tab or glitches out even in full-screen mode. - I was a bit puzzled when the engine sound was completely cutoff when the submarine stops. Also it could be cool to see it decelerate while stopping. - Would love to see subtle parallax effects with the background layers as the player goes deeper.
Some minor nitpicks:
- The movement where the submarine follows the mouse click is well done, especially rotating the sub.
- I found it bit cumbersome to right-click on the mouse though. The browser somehow opens another tab or glitches out even in full-screen mode.
- I was a bit puzzled when the engine sound was completely cutoff when the submarine stops. Also it could be cool to see it decelerate while stopping.
- Would love to see subtle parallax effects with the background layers as the player goes deeper.