V.O.I.D — Voice Of Inner Depths
V.O.I.D is a 2D point-and-click game focused on psychological tension and survival.
Trapped deep below the surface, you rely on audio cues and a mysterious voice to find your way.
But every voice brings you closer to a truth you might not want to face...
Jam from: 2009yasha2009 and ssomniss
Trapped deep below the surface, you rely on audio cues and a mysterious voice to find your way.
But every voice brings you closer to a truth you might not want to face...
Jam from: 2009yasha2009 and ssomniss
Comments41
As for the game – we're not sure the current build will impress you, but we'd be glad if even a small part of the beginning brings you some enjoyment :)
Most importantly, please don't forget to rest after the jam :)
Nonetheless, I really like the concept. With a bit more time, it could be a really fun and tense game. Nice work!
The pacing at the end was just right, I was just able to get the code entered in time! Well done!
The UI elements are transparent and the good ones are blue over blue, so it takes a little bit of time to figure out how everything works.
I manged to understand the concept by myself though (I didn't rely on the video), and managed to escape the shark on my second run!
I like the Janky controls, and the fact that you can actually feel the submarine move.
Also, having a localized version of the game is a very nice touch I think, it's a little bit of work to do but I think it definitely add value.
На русском языке:
Большое спасибо, что вы поиграли в нашу игру и она оставила приятные впечатления:) Локализация - да, поняли, что это важно, ведь это влияет и на восприятие игры и на сам процесс. Спасибо вам большое! Постараемся добавить обучение в будущем обязательно:) Нижайший поклон благодарности!
Regarding the HTML5 version — you’re absolutely right, we only just got around to compiling it... Finally on vacation from work :) So it’s now available in the header as well!
And about hellroom — wow! That’s right, I really miss the old forum jams from AWG and Vendet :) But I’m so sorry, I can’t recognize you by your nickname... forgive me >.