If you're confused on how to start pumping the coin, you need to get Griffter influencers or buy spambots to drive up your coin volatility. Remember to text your grandma!
Cool little idle clicker game. I found it a little unclear how to make money, but as a game just chugging along behind things that I just needed to check in on once and a while it does well. Watching a graph go up is always fun. Nicely done!
@smilewood I definitely wish I went back to make the progression and gameplay more clear, but hopefully Grandma was able to cover your expenses. Thanks for playing!
Just like real life, it didn't go to the moon ☹ Good idle concept, I think it'd be nice with in-game explanations on what options do and if they unlocked after certain amount of coins. Nice one ⭕
Lovely little idle game! It was fun watching my coin go straight to the moon (crypto only goes up 💠 ). Thankfully granny took good care of me in the mean time.
I like the line plot. It seems like an obvious thing to have in an idle clicker, but I can't think of another one which does it (maybe universal paperclips did?).
As a player, I'd expect the "beg VC" button to grant some amount of money based on the current price of the coin. Based on the source code it looks like it's supposed to grant an amount based on the number of times you've clicked it. Neither are true, though: it always grants around $2. Because of that, there's really no point in ever clicking the button (or the "coin miner" button, unless more coins is the goal, in which case it's all the _other_ buttons that are useless). All funds therefore come from Grandma, which makes gameplay somewhat boring. Perhaps that's part of the joke?
Also: the UI layout appears to shift left and right as the price changes, I assume because the left area is getting content-sized to the width of the price, which uses a proportional font.
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And looks like crypto is not a reliable method of earning money as well :D
Funny approach to a theme!
another one which does it (maybe universal paperclips did?).
As a player, I'd expect the "beg VC" button to grant some amount of money based on the current price
of the coin. Based on the source code it looks like it's supposed to grant an
amount based on the number of times you've clicked it. Neither are true, though:
it always grants around $2. Because of that, there's really no point in ever
clicking the button (or the "coin miner" button, unless more coins
is the goal, in which case it's all the _other_ buttons that are useless). All funds therefore come from Grandma, which makes gameplay somewhat boring. Perhaps that's part of the joke?
Also: the UI layout appears to shift left and right as the price changes, I assume because the left
area is getting content-sized to the width of the price, which uses a proportional font.