You come to a tower whose floors go down unknown how deep.
Features: * Puzzle game about non-standard solutions. * Two languages: English & Russian. * A lot of jokes. * Short duration (10-15 minutes). * One ending.
Здорово, очень красиво. За русский язык отдельное спасибо. Когда искал дверь все перепробовал кроме Alt+F4 ). Прикрепил фрагмент последней сцены. А она последняя? Спасибо за игру мне очень понравилось.
I liked the story that you created. There was genuinely a moment where it did capture a genuine feeling of unsettlingness for me!
Some neat ideas for the platforming levels. Some of the platforming felt a little funky sometimes. It felt like the character could get stuck under blocks sometimes?
Neat aesthetic. Cool take on the theme. Fun stuff!
First impression, like from game "There Is No Game: Wrong Dimension". But I am patient. If game called "Not open the door", i will not open. Look, how long the game can put up with it.
The funniest game I played so far, made me audibly laugh at times! I also really like the clever "meta" puzzles and the lenght was jsut right for a jam game. Good work all around!
Oh my god, this was incredibly cool, I just love this genre of games, it really reminded me of The Stanley Parable and I Hate This Game. It's really an awesome game, I was stuck for 10 minutes, but it was totally worth it.
It felt like playing "There is no game", I guess that's where the inspiration must've come from. At one point I was thinking "maybe the developer was preparing for the doors theme, and wanted to go with that anyway", and you did in fact confirm my suspicions. It was a really fun little puzzle experience though, great job!
Loved the humor, very clever and funny, reminded me of Stanley Parable. the puzzles weren't hard to figure out but they were very fun and meta
It's cool how you still managed to incorporate the current theme in a cool way I also like that you left that in as a joke at the end about initially planning for the doors theme LOL
it's not often that I find a jam game that I find genuinely funny but this one did it very well
What a cool game! I like that it's sort of "there is no game"-esque, where in a similar matter the player is agruing with a narrator. Here all the small puzzles were simple but quirky, I had a lot of fun playing. Nice one!
Реально Cinema с ломанием 4 стены :smile: Наверно, одна из самых забавных игр, что я играл на этом джеме. Полишинг очень высокого уровня, шрифт смотрится классно, как и голоса персонажей.
ЧЕЛ, ТЫ ГЕНИЙ!!! Это не просто игра, это буквально ПРОИЗВЕДЕНИЕ! У тебя получилось меня взять на понт, чтобы я каждый раз нажимал на кнопки и проходил уровни назло игре. Про двери в конце орнул конечно. Крутая задумка и не менее крутое исполнение, БРАВО!!!
Nice little game! You can really see the inspiration from There is No Game but with a bit of a darker mood, quite impressed you've done this on your own ! Only thing is the level where you add the red bricks I got stuck for quite a time trying everything and I'm pretty sure I clicked on the door before, do you need to click on it several times ? Or just wait a long time ? Anyway it was fun well played !
That's a really interesting game! It looks very nice, everything works well and is fun. The end is a strange sift of tone that didn't really work for me, although it looks great. Congrats!
Ну, прямо русская смесь There is no game и идей Дэниэля Муллинза ^_^
Очень хорошая смесь, на самом деле. Мне очень понравилось, что игра выглядит как единое, законченное произведение. С удовольствием посмотрел бы продолжение, у тебя явно талант ^_^
Мы играли вдвоём, и в конце, на моменте "Мне очень понравилась тема с дверьми" мы в голос рассмеялись. Классная игра, с хорошим количеством юмора и подколов! Уровень, где прыжки стали слабее был немного жестоким, но ничего, прошли!
Чувствуется влияние "There Is No Game: Wrong Dimension", начало очень даже было похоже, но в целом это не умаляет достоинств игры! Вы проделали хорошую работу. Спасибо за игру... и дверь!
That is such a cute concept — it reminds me of There Is No Game, perhaps that was the inspiration. The defiance towards the creator is fun and makes us feel free from the rules of the game. Even though it leans toward the “doors” theme, I still think the “depths” theme is used really well. The puzzles are fun and intuitive, and overall, it’s a good game. Well done!
I actually like the game as it is, no need to change or add anything.
It's cool, that you put in two different languages and you used the little game mechanics in a creative way.
People refer for example to the Stanley Parable, but for me the style and mood reminded me of Undertale. It was a little bit weird, but in a very cool way. The humor was very good and didn't seemed forced. Very good game! :)
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Franciszek Pyrć22 Apr 2025, 19:05
This game had really cool ideas that weren't in that *certain other game*, but I think the story was a bit unfinished. Seems quite basic and underdeveloped (hehe)
Comments56
Some neat ideas for the platforming levels. Some of the platforming felt a little funky sometimes. It felt like the character could get stuck under blocks sometimes?
Neat aesthetic. Cool take on the theme. Fun stuff!
Only negative thing I can think of is that I sometimes skipped some cutscene things by clicking the text too early (like when you're looking up).
absolute cinema
At one point I was thinking "maybe the developer was preparing for the doors theme, and wanted to go with that anyway", and you did in fact confirm my suspicions.
It was a really fun little puzzle experience though, great job!
It's cool how you still managed to incorporate the current theme in a cool way I also like that you left that in as a joke at the end about initially planning for the doors theme LOL
it's not often that I find a jam game that I find genuinely funny but this one did it very well
though the doors rouge-like sounded cool as well haha
Шикарная работа :thumbsup_tone1:
Очень хорошая смесь, на самом деле. Мне очень понравилось, что игра выглядит как единое, законченное произведение. С удовольствием посмотрел бы продолжение, у тебя явно талант ^_^
Чувствуется влияние "There Is No Game: Wrong Dimension", начало очень даже было похоже, но в целом это не умаляет достоинств игры! Вы проделали хорошую работу. Спасибо за игру... и дверь!
I actually like the game as it is, no need to change or add anything.
It's cool, that you put in two different languages and you used the little game mechanics in a creative way.
People refer for example to the Stanley Parable, but for me the style and mood reminded me of Undertale. It was a little bit weird, but in a very cool way. The humor was very good and didn't seemed forced. Very good game! :)
Also two languages, you are so cool