Wishing Evil

Wishing Evil

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overall: 3.11
fun: 3.09
innovation: 2.18
theme: 3.33
graphics: 3.54
audio: 3.24
humor: 2.68
mood: 3.24
Be careful ~~what~~ where you wish for something.

In this whack-a-mole-like you toss a coin into this abandoned and suspicious well waking a horde of evil spirits. Shoot them with your gun to banish them and try to save your life.

Kills regen HP. The higher the score, the faster spirits spawn.

Controls:
Aim with the mouse and shoot with L/R mouse button.

-Engine: GDevelop 5

-Graphics: Aseprite

-Music and SFX: Guitar pro 7

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The team decided to try the compo this time. This is my first try doing it all in 48h.

First day I was totally lost and almost gave up but I managed to make something in time. :smile:
I hope you have some fun!

P.S.:
Thanks to the feedback given by many of you, specially @cammin, I was able to sort some of the bugs you guys mentioned: enemies weren't being shrunk back to initial size and spawn point weren't returning to the pool.

Since the fixes I implemented were for things that were breaking the game, I followed a suggestion by @henk and left it as the only version.

I hope this is ok and you actually have more fun with it!

Fixes:

10th Apr, 2025

- Shooting is no longer fully automatic. But ok... You can use Konami code on the menu screen if you still want to cheese the game :P

- Enemies now don't stop spawning in some areas.

- Now there's a half second invulnerability window when the player is hit. The HP bar will flash when this happens.

12th Apr, 2025

- Cursor now properly shows on menu screens.

15th Apr, 2025

- Changed the fullscreen red to a human tolerable subtler red glow around the screen.

- Fixed a minor bug in the difficulty increase which was causing some spirits to stick onto the screen at their maximum size.
Found a bug?
Tell us on Discord