You Gnome the Drill!

You Gnome the Drill!

This game is from ldjam.com, which is currently unavailable.
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overall: 3.48
fun: 3.25
innovation: 3.31
theme: 4.07
graphics: 3.66
audio: 3.69
humor: 2.88
mood: 3.41
#### //We uploaded a hotfixed Post-Jam-Version on Itch.io: https://bene-labs.itch.io/you-gnome-the-drill

People always confuse Gnomes with Dwarves and compare them to each other. You've had enough of that!
You are a Gnome who is tired of the Dwarves being known as the best hole diggers in all the land.
For this reason, you built a giant drill to do the work for you... as long as it has enough fuel...

Gather resources as you explore the dungeon, but return in time
to keep your drill safe from waves of attacking monsters!

Jump off the Drill and start gathering ressources! But make sure to return in time!

character.gif

Controls

Walking: A,D
Jumping: Spacebar
Sprint Left-Shift, Left-Control
Dash: Right Mouseclick
Shoot: Left Mouseclick
character.gif
This Interface shows you the oil tank of your drill. If this hits zero it is game over.
It drops over time and loses even more when an enemy hit the drill.
OilTankV2Border.gif|10000
You can refill your oil tank by collecting these crystals within the mine.
OilCrystal.png
You can see how long until the next monster wave with this bar.
As it gets closer to being full you should head back to your drill to defend it.
DrillHPmoved.gif
Picking up this crystal can help you get back faster. For each stack of this resource you can dash once using it up.
DashCrsytal.png
The last resource you can find is the ammunition for your weapon.
You will need it to defeat the enemies attacking your drill so make sure to gather enough of it.
muniCrystal.png
The enemies can deal damage to your character too.
PlayerHPBorder.gif
You can refill your health by picking up health crystals in the mine.
HealthCrystal.png

Screenshots

The Drill digs Deeper and Deeper!

Go deep into the dungeon and collect resources!

But be back in time, to defend your Drill!

Team

Benedikt Mertes / bene-labs - Coding, Gamedesign
Alexander Bobb / Dephos - Leveldesign, Gamedesign
Christopher Graen / Eos034 - Art
Nando Berg / UmbraLux - Art, Coding
Johannes J. Kross / P3ngui - Music, Sounddesign

Special Thanks to Jan Bleßmann, Mike Missiamey und Moritz for helping us out at the Jam on site!

Drill.gif
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