Zomcave

Zomcave

This game is from ldjam.com, which is currently unavailable.
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Zomcave was started at Ludum Dare 57 in April 2025, but the weekend was mainly spent researching graphic elements, exporting them as SVG files for use in Delphi and creating the level editor. As the level editor was functional at the last minute, game development was not started. It will be launched shortly, and this code repository will be updated accordingly.

In this game, a zombie lives in caves and tries to survive by feeding on what he finds there.

The theme of this game jam was ‘Depths’. To fit in with this idea I went for a dark atmosphere and used the depth of the screen as well as the depths of the earth. To move from one room to another, you use doors that take you away from the player (towards the back of the screen) or bring you closer (towards the front of the screen).
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