Aeternia

Aeternia

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overall: 3.62
fun: 3.37
innovation: 3.60
theme: 3.80
graphics: 4.07
audio: 3.46
mood: 3.90
As a reknown exozoologist, you're sent to Aeternia to catalogue its strange and diverse fauna. But beware, the planet may not be as friendly as it looks...

- Use your scan-cam to catalogue all of Aeternia's fauna
- Discover and approach the various species
- Upload your findings to earn some red opals
- Meet with the settlers team to learn more about the planet

A game that tries to blend Caves of Qud with Pokemon Snap...

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I ran short of time as the initial project scope was too ambitious and I couldn't develop the mechanics as far as I wanted.

But I think it's still a decent experience with some cool gameplay twists to uncover (hint: scanning certain zones of the map will give you directions *wink* *wink* on how to meditate)...

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Note on the save system

The save system only stores Aeternia's fauna encyclopedia, your money and purchases are lost when dying or restarting the game, as you're supposed to embody a new exozoologist sent to Aeternia every time the previous one died.

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Controls (keyboard)

- Arrows: Move / Interact / Attack
- Z (HOLD): Take scan-cam

- X:
- PRESS: Skip turn / Scan (while holding Z)
- HOLD + Arrows: Meditate
- Enter: Scan-cam memory

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Controls (controller)

- DPad: Move / Interact / Attack
- A button (HOLD): Take scan-cam

- B button:
- PRESS: Skip turn / Scan (while holding A)
- HOLD + DPad: Meditate
- Start: Scan-cam memory

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Credits

- ​Design/Code/Art/Music/Sounds: RenD
- Fonts by Chevy Ray
- Color palette: Indecision

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