Buddy, you knocked it out of the park. What a great game! Dig Dug with a pick axe! Just a couple of suggestions: 1. Add the left mouse button for the pick axe as well. 2. There is a small bug, after you clear a tile the game still thinks the tile is there 3. Is there a way to go up because the jump was not enough, unless we are supposed to dig in a stair step manner.
Anyway, good on you, your game is great, with a little work it could be something special. Did you do the little miner guy or did you find him somewhere else?
I enjoyed this! I like the wall climbing and ability to mine up and down. Side to side is a little slower as it resets my movement input after mining (up down doesn't because of gravity and jump force). The background track was perfect and I had a cozy time :)
Nice little game. Sometimes when I digged then the A/D movement is buggy. Example: Digged to the right and want to go to right, press D, nothing happens, press A then D, moves to right.
Thank you all for your kind words. The movement issue you are experiencing is sometimes occuring on tile edges. I noticed it during developement but sadly i did not have enough time to "dig deeper" and resolve the issue. Glad to hear you are having a great time anyway.
Excellent jam game! Slightly janky controls that did not distract from the gameplay, simple premise that way accomplished in a quick play session, good art and _sounds_. Overall great job!
Nice relaxing game. Some of those were very hidden. I also experienced some movement jank. I did manage to dig straight down and then hug the wall to climb back up which was very efficient.
Hey! I really liked the chill vibe in the game. Digging the ground with a pickaxe is very soothing. The tile destruction mechanic is cool. Found all the ammonites.
The only thing missing is some kind of hint, at least a direction where to look for them, because I had to dig up almost the entire map to find the last one :).
To add something new to the comments, please don't attach text labels as children to objects that can rotate! I'm talking about ammonites. You can fix this by either having a script that will always make the label counter the rotation of the fossil, or you can have those objects separated and have a script that will make label copy the fossil's position. Good job!
Digging is fun, but I also found other joys: I can jump higher and higher! I can also jump up to dig from high places! But collectibles seem to be few, and I want to get more shells.
Seems that your game more suitable for ld 57 ! Dig to depth
@ranejeb I actually thought it s kinda fund 2 have the text roll around, but i can see how it might be irritating. Hope you could enjoy the game anyway.
Comments12
1. Add the left mouse button for the pick axe as well.
2. There is a small bug, after you clear a tile the game still thinks the tile is there
3. Is there a way to go up because the jump was not enough, unless we are supposed to dig in a stair step manner.
Anyway, good on you, your game is great, with a little work it could be something special. Did you do the little miner guy or did you find him somewhere else?
But the game is still cool, a bit tedious in the end to find the last one, I did not get lucky and had t dig quite a lot, but still nice and peaceful
The only thing missing is some kind of hint, at least a direction where to look for them, because I had to dig up almost the entire map to find the last one :).
Otherwise, great game for a game jam. Great job!
Seems that your game more suitable for ld 57 ! Dig to depth