
ASTRODEFENSE
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
--DISCLAIMER--
Sadly The Jam version is completely unplayable, we provided it on the itch page for rating purposes.
The Web version should be playable now! Please use it to rate the music :)
--HOW TO PLAY--
Collect Resources to create batteries to charge the massive defense laser.
- Left click a drone to select
- Right click a building to start work
- Right click a storage to collect or deliver resources
- All resources are transported by Drones [5].
- The Drone Factory [2] uses ore from the Mine [1] and charged batteries from Solar [3] to produce more transport drones [5].
- The Battery Factory [4] uses ore from the Mine [1] and charged batteries from Solar [3] to produce empty batteries.
- Solar [3] requires empty batteries from the Battery Factory [4] to produce charged batteries.
- The Orbital Cannon construction site requires large amounts of ore from the Mine [1] and charged batteries from Solar [3].
--CONTROLS--
Mouse left click - select unit
Mouse right click - unit action (do work / move)
WSAD - move camera
Scroll Wheel - zoom in / out
--STORY--
Commander,
A massive asteroid is on a collision course with the planet under your protection. As you know it, this planet is a home to one of humanity’s most vital mining colonies. If it is lost, the entire operation and the lives depending on its resources will be doomed.
At your command stands a fleet of autonomous drones. They are your only hope. Construct more, because what you have will not be enough.
Harness their power to assemble the Orbital Cannon, our greatest weapon. Build it, charge it and annihilate the incoming doom before it reaches the surface.
The fate of your planet and everyone who depends on it rests in your hands, Commander.
Good luck.
--TOOLS--
Engine - Godot 4
Music - Reaper
Sound effect - Recordings on phone
Art - Piskel
Sadly The Jam version is completely unplayable, we provided it on the itch page for rating purposes.
The Web version should be playable now! Please use it to rate the music :)
--HOW TO PLAY--
Collect Resources to create batteries to charge the massive defense laser.
- Left click a drone to select
- Right click a building to start work
- Right click a storage to collect or deliver resources
- All resources are transported by Drones [5].
- The Drone Factory [2] uses ore from the Mine [1] and charged batteries from Solar [3] to produce more transport drones [5].
- The Battery Factory [4] uses ore from the Mine [1] and charged batteries from Solar [3] to produce empty batteries.
- Solar [3] requires empty batteries from the Battery Factory [4] to produce charged batteries.
- The Orbital Cannon construction site requires large amounts of ore from the Mine [1] and charged batteries from Solar [3].
--CONTROLS--
Mouse left click - select unit
Mouse right click - unit action (do work / move)
WSAD - move camera
Scroll Wheel - zoom in / out
--STORY--
Commander,
A massive asteroid is on a collision course with the planet under your protection. As you know it, this planet is a home to one of humanity’s most vital mining colonies. If it is lost, the entire operation and the lives depending on its resources will be doomed.
At your command stands a fleet of autonomous drones. They are your only hope. Construct more, because what you have will not be enough.
Harness their power to assemble the Orbital Cannon, our greatest weapon. Build it, charge it and annihilate the incoming doom before it reaches the surface.
The fate of your planet and everyone who depends on it rests in your hands, Commander.
Good luck.
--TOOLS--
Engine - Godot 4
Music - Reaper
Sound effect - Recordings on phone
Art - Piskel