
Bog Bailiff
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Please use the itch.io to play the game: https://mythrazen.itch.io/bog-bailiff-ldjam58
Play as a tax-collecting frog who goes into the bog for revenue… and comes back with illegally enchanted artifacts.
It’s our first Ludum Dare, and we definitely bit off more than we could chew, but we gave everything into these three days.
Core loop: incremental hero builder with a lean content set.
Collecting duplicates levels up items and boosts their stats.
No formal ending. Enemies scale to bog level 1000. Expect one-shots around 300–400+ if the flies roll deadly.
Small gameplay guide:
You have two 'belts' and inventory (bigger belt)
The left belt is 'primary' - the items inside it are used in a battle.
You can't move items in a primary belt during the battle, but can swap belts with the button between them.
Monsters will be scaling with each level into the bog. One monster kill raises bog level by one.
If you feel overwhelmed - you can decrease the bog level in the main menu before starting the new run.
Items receive random upgrades for each item level.
You can increase loot item level in two ways:
1. Bringing items of this specific type in your collection in the main menu. One item gives +1 item level for this specific item independently of the bog level.
2. Increase bog level - it is used as the base for the item level loot.
You can upgrade character for the money in the main menu or roll some insane number upgrades on the items.
Credits
Development - Raylond
Art - Lenstar
Controls
Ctrl + LMB - sell item!
screenshot_0.png
Play as a tax-collecting frog who goes into the bog for revenue… and comes back with illegally enchanted artifacts.
It’s our first Ludum Dare, and we definitely bit off more than we could chew, but we gave everything into these three days.
Core loop: incremental hero builder with a lean content set.
Collecting duplicates levels up items and boosts their stats.
No formal ending. Enemies scale to bog level 1000. Expect one-shots around 300–400+ if the flies roll deadly.
Small gameplay guide:
You have two 'belts' and inventory (bigger belt)
The left belt is 'primary' - the items inside it are used in a battle.
You can't move items in a primary belt during the battle, but can swap belts with the button between them.
Monsters will be scaling with each level into the bog. One monster kill raises bog level by one.
If you feel overwhelmed - you can decrease the bog level in the main menu before starting the new run.
Items receive random upgrades for each item level.
You can increase loot item level in two ways:
1. Bringing items of this specific type in your collection in the main menu. One item gives +1 item level for this specific item independently of the bog level.
2. Increase bog level - it is used as the base for the item level loot.
You can upgrade character for the money in the main menu or roll some insane number upgrades on the items.
Credits
Development - Raylond
Art - Lenstar
Controls
Ctrl + LMB - sell item!
screenshot_0.png