Play as a good boy named Tsuki to collect powerups in a tiny Sokoban style game. Use WASD to move through the world and collect all 4 powerups to reach the wishing well.
Once you have every powerup, what will you collect next? 🐱
Not sure if I was supposed to be able to get the Collector powerup before the Jackhammer, but did enjoy the ultimate collection. I do agree that the boxes felt a bit too heavy.
Thanks for uploading! Exploring the world was pretty fun, collecting the power-ups and being able to identify which would help where was had some nice puzzle solving. I think it was pretty easy to get lost though, since the individual biomes were pretty distinct, it was hard to remember which ones led to where when going back through them. The art for the cat was very cute, too!
Really like the concept of the game... I can see some potential in expanding and polishing it. Few notes tho... movement is a bit slow, especially pushing things around. The game can also do with some state management, so each room doesn't reset when you exit and re-enter a scene.
It took me awhile to discover I could move off the starting screen, haha. I agree with others that the movement felt a bit sluggish. The cat's sitting animation is adorable. Overall a solid entry!
Cute game. I really like the art. I think the player movement being faster would help a lot on being able to move around. The puzzles were good although simple since they were not expanded on. Great entry
I love the cute cat! I couldn't for the life of me find the fourth powerup, or any more quarters, so I couldn't finish the game :(. I also think the Collect powerup is a bit too OP, since it lets you get rid of all the walls, trees, rocks, etc. I also found it confusing to remember which way to go to get to certain spots again. I think with some polishing, this game could be even better!
Cute game. I gave the frog all my quarters so I assume I got to the end. The power ups were cool. The collect one was a amusingly overpowered. Pushing rocks was really slow, the collision is very janky and the walls not lining up between zones made it very easy to get stuck, but overall a decent entry. Good job.
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The power ups were cool. The collect one was a amusingly overpowered.
Pushing rocks was really slow, the collision is very janky and the walls not lining up between zones made it very easy to get stuck, but overall a decent entry. Good job.