Ludum Dare #58compo
CrateSpin
My Ludum Dare 58 compo entry - and a homage to TaleSpin!
For full-screen version, go play on itch.io. :slight_smile: There's a known issue of a bit of lagginess towards the end of the game due to how Godot handles particle effects - bear with me!
*How to play:*
- WASD / Arrow keys to move
- Space / X to fire
- Tab / Z to turn around
Your goal is to collect five crates by dropping bad guys down - but don't shoot the balloons carrying the crates!
Everything here was created in 48 hours from scratch, with the exception of the font provided by Kenney's fonts.
*Tools used:*
- Godot 4.5 as the development environment
- GDScript for scripting
- GIMP for all the graphics
- Psycle for music and sound effects
- Sonar for mixing the music
- git for version control
For full-screen version, go play on itch.io. :slight_smile: There's a known issue of a bit of lagginess towards the end of the game due to how Godot handles particle effects - bear with me!
*How to play:*
- WASD / Arrow keys to move
- Space / X to fire
- Tab / Z to turn around
Your goal is to collect five crates by dropping bad guys down - but don't shoot the balloons carrying the crates!
Everything here was created in 48 hours from scratch, with the exception of the font provided by Kenney's fonts.
*Tools used:*
- Godot 4.5 as the development environment
- GDScript for scripting
- GIMP for all the graphics
- Psycle for music and sound effects
- Sonar for mixing the music
- git for version control



Comments27
The boss took me by surprise and dropped me right away, missiles came so quickly I didn't know how to evade them when they seemed to home on me.
Game looked polished and musics and sounds very retro 😊
PS: I adore your profile picture!
Only problem I had with the game is that there was a huge lag when the boss spawned its rockets :(
But as you mentioned that you already know of this issue it will probably be nothing new to you. I don't know what the exact issue is but for my games it usually helped to just decrease the amount of particles being generated. And especially because your particles are "clouds" you could rather focus on the size than the amount and still get the same visual effect :D
Overall it's a really nice game!