Crystal Tower Luxogenics

Overall★★★★★★★★★★3.42
Fun★★★★★★★★★★3.44
Innovation★★★★★★★★★★3.69
Theme★★★★★★★★★★2.48
Graphics★★★★★★★★★★3.06
Audio★★★★★★★★★★3.31
Mood★★★★★★★★★★3.02
A Tower Defense game, where the towers are mirrors and lens that reflect lasers!

Play on Itch.io: https://orangeoceans.itch.io/crystal-tower-luxogenics

Controls:
- Left click to interact with game objects.
- Right click + drag to rotate camera.
- Left click + right click + drag to pan camera.
- Scroll wheel to zoom.
- M to move a selected tower.
- Esc to deselect a tower.

Made by Spiral Tower Ludogenics: https://discord.gg/S9bbKCzgT5
- orangeoceans - code
- kylelynn - code and art
- SEONG - 3D models and music
- ormoul - art

Comments22

haka
haka6 Oct 2025, 23:46
Hi there! I tried clicking the link, but it doesn't seem to be working for me.
orangeoceans
orangeoceansauthor6 Oct 2025, 23:50
Apologies, I forgot to set it public!
haka
haka6 Oct 2025, 23:57
@orangeoceans The link is working for me now! This is a great game, and I'm very surprised you were able to make something so complete in just three days!
fusionnist
fusionnist7 Oct 2025, 04:19
Super cool idea! I like the visual choices made, and the music's good too!
Cahard
Cahard7 Oct 2025, 15:08
Pretty interesting concept with the mirrors, I even got a bit hooked. I think it's worth developing further. I also liked the soundtrack (saying this as a guitarist who writes music for my own band :)
DGo
DGo8 Oct 2025, 01:30
Great idea here! I love the concept of different beams, I got up to 3 beams and waves became a bit of a light show, which fit with the music real well. I definitely feel like this idea is worth iterating on, Id love to see more interactions between the beams. That all said, theres definitely a learning curve on this one, could use some more tutorial-esque dialogue to lead the player to what they need to do, and maybe a slower pace so that the player doesnt get overwhelmed with the extra beams, but those are nits really. Overall, great entry, good job!
Tsaot8 Oct 2025, 01:30
I have a soft spot for tower defenses. This was a fun one to play. I like how adding new beams makes you have to re-think how your mirrors are laid out to maximize coverage for them all.
jomnaq8 Oct 2025, 01:32
this is a great concept, i love the twist to the classic tower defense, gets you really thinking!
Nef1k8 Oct 2025, 01:44
Interesting idea. Took me some time to get comfortable but I really enjoyed playing.
LDJam user 410492
LDJam user 4104928 Oct 2025, 01:45
The reflection mechanic is awesome! Had a lot of fun with this one, I want some more difficulty :P
Anderson Job Loeffler
Anderson Job Loeffler8 Oct 2025, 01:46
Loved the mirror concept — really fun to play! The music was great too. Solid entry!
ACartlidge8 Oct 2025, 01:50
Such a cool concept! I loved setting up the laser super carefully initially, and also realizing that I could use different lasers at different times, like some lasers that covered the start of the path then switch over to other lasers as enemies got further down the path. I also experimented with pulsing lasers, like the poison and ice very quickly just to get the status effect then go back to damaging. Overall I had just a great time! I do wish the controls were a bit smoother, the the laser maybe could have 16 or 32 fixed positions instead of smoothly rotating, and i'd like to rotate the laser in place not use a slider (basically I want a gizmo like in 3d software lol). Really really cool, I hope you keep exploring this idea further!
Caominh Le8 Oct 2025, 01:59
Pretty innovative concept for a solid tower defense game. If you do develop further, would love a larger rotation scroll so I can fine tune the towers easier.
SergS Workshop8 Oct 2025, 13:58
Good tower defense and mirror puzzle concept! It’d be great to have more visual and audio feedback to show how the beam affects the enemies.
orangeoceans
orangeoceansauthor9 Oct 2025, 07:20
Thanks for the comments! Enemy HP scales exponentially whereas tower damage very much does not, so I'm curious which wave you all were able to make it to.
SirRed9 Oct 2025, 23:38
The mirror defense was really fun. I managed to get to wave 21. It took me a bit to be able to figure out the rotation since I thought initially it was a key bind, but once I got that figured out I set up a nice defense.
nuzcraft
nuzcraft12 Oct 2025, 12:36
This is such a deep game! Introducing more light sources & modifiers makes it super interesting to try to switch up the setup. I liked that mirrors were not permanent and could get moved around. The downside was that I could keep fiddling in between each wave. Good job!
Roroto Sic
Roroto Sic12 Oct 2025, 13:50
it a bit unfair sometimes when wave one is deadliest, but i really like the game idea and the game design! good job! :)
BlackCat508
BlackCat50812 Oct 2025, 19:44
Interesting idea! Not sure if it was just me but i found it a little difficult to rotate the towers using the slider
Diralf
Diralf15 Oct 2025, 15:24
A rather unusual tower defense combined with a puzzle. It was interesting to place mirrors to burn the snails as efficiently as possible. Good game!
Gowie16 Oct 2025, 00:23
Interesting tower defense game. I definitely struggled a bit with controls but I love the idea of the mirrors reflecting a laser
ophiene
ophiene23 Oct 2025, 19:27
Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)

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