Derailed

The public transit in this city is a menace to public safety! Collect all the city's trams in your personal garage so they can't hurt anyone else! Find them, derail them and evade the law! Follow the orange arrow to your next target.
Press M to mute
#### Controls on Foot
- WASD: Player movement
- Shift: Sprint
#### Controls on the Tram
- W: Throttle forwards
- S: Apply Break/Throttle backwards
- A/D: Steer left/right, or derail
The public transit in this city is a menace to public safety! Collect all the city's trams in your personal garage so they can't hurt anyone else! Find them, derail them and evade the law! Follow the orange arrow to your next target.
Press M to mute
#### Controls on Foot
- WASD: Player movement
- Shift: Sprint
#### Controls on the Tram
- W: Throttle forwards
- S: Apply Break/Throttle backwards
- A/D: Steer left/right, or derail



Comments39
@gemcc it's 2D sprites with some parallaxing of the rooftops and y-scaling of the building fronts :)
The steering of the tram felt nice and the police really had that chaotic GTA2 behavior. The 2.5D buildings looked really nice. Great choice leaving the tram skid marks and pools of blood through out the game.
If you continue working on it I would like to see the map become even more in a state of mayhem. I think dead cars should leave wreck sprites, and if possible it would be great to have actually colliding with the tram choking pathways.
Just some spitballing you could have:
* increasing chaos in ambience audio: screams, cars breaking, fires crackling, car alarms beeping
* you could put decals of cracks in the walls you hit (or swap the texture)
* smoke and fire
* cobblestones flying around the trams
But you did great with the time we had. Loved it!
You made a good traffic simulation, cars seem to obey the basic rules and give way each other
Thanks for the game :)
I wish there was some more epic music. That's probably the number 1 thing that would have pushed this over the top.
Awesome jam game!
I mean, wow, this is a ton of work in such a short time. Just a lot of little details that really showed how much effort went into this. Almost feels like you could (or maybe will?) turn it into a full blown simulation project. Great work!
@bjornstenlund oh 100% we wanted to add the wreck sprites etc., and a lot of your ideas were on our idea board - all just a question of time =) Thank you so much for your extensive feedback, we really appreciate it.
@xahon loved that you had this kind of experience in the city, glad our work on the AI etc. paid off and made it feel alive for you
Additionally, I seem to have found an issue in the game: when the player is in pedestrian mode and walks near buildings, the movement speed seems to decrease. I'm not sure if this issue occurs when driving a tram.
It's a bit weird that while you can run over people, the player character cannot be run over. It breaks immersion but I guess I won't complain. 😁 Also, I was a little disappointed that tram can go anywhere, not just on rails, tram behaves just like a car or truck. I think being limited to rails would be an interesting way to stand out from other GTA-like games.
Also, sometimes, it's a bit unclear if a thing is an obstacle (building) or just a decoration. Maybe you could have added an outline to obstacles or better mark them visually otherwise.
The visual changes when entering the back of the house are unique and amazing, it's excellent! However, the collision box makes the movement of each train a bit strange, and at first, I was puzzled why pressing the A and D keys didn't move it forward (actually, it's controlled by the W and S keys).
Thank you for providing it!
But it wasn't entirely clear how to drive the tram into the base or from which side.
As others have said, the concept is great, and driving the trams while derailed is fun. I like the 3d effect on the buildings, but I do feel like it would have felt a little more natural if other objects did it too, or if you could see the sides of the cars like you can with the trains. Also, it's a small detail, but I liked that the music gets more energetic when you're driving a tram.
Art and music are cool too. The only feedback I have, I do not know if police was actually doing anything or not, so some in-game feedback to player on that would be good.