
DiceKeeper
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
DiceKeeper is a game based on Farkle (also commonly referred to as just dice).
You are tasked with reaching a certain point threshold, once you do, then the new goal is set, and you will receive a collectible dice as a reward from the choice of 3.
Each collectible die has special properties that make you stronger, which you'll need in order to beat the ever-increasing goals.
What do the buttons do?
- Pass will pass to the next turn without scoring anything, and remove any turn points you might have, you should only use it when there are no valid dice combinations.
- Pass and score will pass to the next turn and add points from the turn points and selected combinations to the main score.
- Pass and continue will NOT spend turn and will add points to turn points, but you will only roll the remaining dice increasing the risk of not getting a valid combination but with a chance to score higher in that turn, when there are no remaining dice you will roll 6 dice.
Upon reaching the point goal, you will be given a die from the choice of 3 collectible dice with special abilities, and your turns remaining will be reset to 5.
The game ends when your turns remaining reaches 0.
- physics body sleep threshold now has a correct value and the dice don't freeze mid-roll
itch.io page:
https://aqtun.itch.io/dicekeeper
You are tasked with reaching a certain point threshold, once you do, then the new goal is set, and you will receive a collectible dice as a reward from the choice of 3.
Each collectible die has special properties that make you stronger, which you'll need in order to beat the ever-increasing goals.
How to play
When the dice stop moving you'll enter a selection phase, in this phase you'll have to select a valid combination of dice, and you can select multiple combinations (or groups). You can see the possible combinations at any time by holding TAB.What do the buttons do?
- Pass will pass to the next turn without scoring anything, and remove any turn points you might have, you should only use it when there are no valid dice combinations.
- Pass and score will pass to the next turn and add points from the turn points and selected combinations to the main score.
- Pass and continue will NOT spend turn and will add points to turn points, but you will only roll the remaining dice increasing the risk of not getting a valid combination but with a chance to score higher in that turn, when there are no remaining dice you will roll 6 dice.
Upon reaching the point goal, you will be given a die from the choice of 3 collectible dice with special abilities, and your turns remaining will be reset to 5.
The game ends when your turns remaining reaches 0.
Changes in version 1.0.1
- the counters for mirror die and life saver die are now being properly reset between runs- physics body sleep threshold now has a correct value and the dice don't freeze mid-roll
itch.io page:
https://aqtun.itch.io/dicekeeper