Hoopf

Overall★★★★★★★★★★3.23
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★2.48
Theme★★★★★★★★★★2.73
Graphics★★★★★★★★★★3.30
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.05
Hoopf your way through a narrow path filled with spikes and circular saws. Collect diamonds and three different unlockable skins for the game on your way. But be aware, if you miss one, you may need to play again.

Feel free to post your scores in the comments. :v:

Controls

:mouse_three_button: Left mouse button to hoopf
:keyboard: Space key to hoopf, Escape to restart
Genres: action
Tools: Godot, Inkscape

Comments17

Raice
Raice7 Oct 2025, 20:46
I really liked it but I'm too impatient for this hahaha! Either way good job! Definitely nailed the theme!
kuggenhoffen
kuggenhoffen9 Oct 2025, 19:30
Nice game! Just a tiny bit too difficult for my liking and I'm also a bit too impatient to get better at it, only got 14 for score. But the game seems quite nicely polished, well done.
LDJam user 416722
LDJam user 41672212 Oct 2025, 21:45
Nice take on Badland concept! Simple yet very fun and challenging.
LDJam user 416351
LDJam user 41635114 Oct 2025, 05:46
Good casual game! Maybe a bit too challenging right from start, yes, though I still managed to set a personal record of 38 after a while.
artemco
artemco20 Oct 2025, 21:28
I like it, very fun game, good job 👍

it reminds me an a Geometry dash floatball mode
YibiRabbit007
YibiRabbit00721 Oct 2025, 05:18
It's a gameplay similar to *Don't Tap the White Tile*, but you have to deal with other shapes instead. It's pretty good and also challenging! Currently, my highest score is 20. The surrounding obstacle design is very unexpected.
Dis0rder
Dis0rder21 Oct 2025, 10:52
It's quite challenging!

Tried it many many times, but never could score higher than
that. The difficulty curve could be *a little more forgiving,* but not too much!

---

First I thought that the levels were generated from patterns. But apparently it randomized which level you would start from? Getting the triangle that changed the color was a nice touch. I think I also saw another special item once but didn't get it.

I could see it as a mobile-game with its simple controls.

Keep on jamming! :white_large_square: :red_circle: :large_orange_diamond: :small_red_triangle:
APDT
APDT21 Oct 2025, 12:49
So visually simple but satisfying though! Really enjoyed it!
anothersomething22 Oct 2025, 00:31
Love the minimalist vibe here with the graphics!
ingi
ingi22 Oct 2025, 07:48
Nice minimalist style!
I didn’t quite get what the recoloring of the shapes to purple is supposed to do, though
ConCaerus22 Oct 2025, 14:45
Very cool game, reminds me of Geometry Dash! I love the soft color palette!
treenut
treenut23 Oct 2025, 19:16
Reminds me of the early 2010s. But I think I'm pretty bad at this game
Anya_Voinova
Anya_Voinova23 Oct 2025, 19:23
Loved the pleasant color palette and minimalist-stylish design. A geometric flappy bird. But it's too difficult for me 😅
cassowary
cassowary24 Oct 2025, 01:19
I really like the graphics style, it looks simple but it's got a lot of attention to detail which makes it look quite nice. The extra touches like unlockable skins and stuff are also cool. I thought the controls felt occasionally a bit unresponsive which made it sometimes frustrating to intend to change direction quickly twice but instead crash into something. But, nice job! I was very impressed with the variety of different obstacles you managed to include.
kalgynirae
kalgynirae24 Oct 2025, 03:29
Neat! I failed a lot (high score 23), but I enjoyed that when I failed by colliding *directly* into one of the stationary circles, it left my shape rotating around the circle in a very satisfying way :joy:. I agree with the previous commenter that it that felt bad that clicking (or pressing space) twice too quickly causes the second input to be ignored. If the intent was to prevent changing direction too often, possibly it would feel better to buffer the inputs and only have them take effect after some fixed delay?
gagapete
gagapeteauthor24 Oct 2025, 06:05
You lovely people just pushed me other the 20 ratings line. Thank you so much. :two_hearts:

Will do my best to give at least 8 more ratings back today.
gagapete
gagapeteauthor24 Oct 2025, 22:02
@keyjale and @dis0rder It seems you both share the total highscore for my little LD entry, congratulations! :tada: I spend a few minutes today improving on my own highscore and I just reached 38 points in the release build. Seems like I was too optimistic with the difficulty curve. :smile:

Thank you all for your feedback, while I didn't reply to many I read and appreciate each comment. I really want to work on this little game further, so this will be of use. Time will tell if it works.

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