In this 3-day game jam simulation, players take the role of a teammember (Alex) working to support their group's creation. These inspirations help boost your team's productivity and influence thedirection of the final project. On the third day, your team combines thecollected ideas to complete their game. Different inspiration choiceslead to unigue outcomes and evaluations!
Updated in 10/7/2025 fixed the english translation version.
Updated in 10/8/2025 fixed the missing of the english text.
Our team members do not have the enviorment to reproduct the problem in our computer so there might still have some missing text. You can make a comment if the problem still exit in anywhere.
Really good art and nice music, but the writing was a bit hard to understand at times. - After I managed to switch to English the beginning dialogue window had no text (Chinese had text) and several dialogues later also were text. - Sometimes it was hard to get in the right place to interact with NPCs and they didn't always seem to be intractable (at the end I started a dialogue and the day just finished)
[About the interaction with NPCs] They only show their desire to communicate at specific time. If you can't talk with them, plz wait for a sec or go somewhere else first ;)
I have no idea how you managed to create so much good art in the game time but its great! It looks fantastic haha The gameplay is really nice too. A nice chill game. Great job! :D
The art is really cute and love the game concept. It might be better if the game adds a alert message to remind the player to go back to the room to sumbit the ideas they collect.
Still looks like some text missing, the introduction I checked and seems to be there in Chinese but not English, managed to return ideas to the office and have options at on day 3. For the end screen with the reviews , they were empty and I usually accidentally skipped them by clicking, so maybe some way of going back, like using the arrows.
I feel like the characters with sprites had dialogue before I went for the screenshots. I
Hi! I really liked the desktop-style menu, the visual style, and the musical score.
Unfortunately, the dialogue with most characters is rather shallow, but the programmer and artist clearly show that each character has a unique personality.
At first, a short tutorial, even a note explaining the game's purpose and meaning, was missing.
@ellaris Your comment made us realize the bug of missing text in the game, which we cannot find it in our computer enviorments. We apologize for inconveniences caused to your gaming experience.
@sick-machine Your comment made us realize the bug of missing text in the game, which we cannot find it in our computer enviorments. We apologize for inconveniences caused to your gaming experience.
The art style is super cute! But I wasn’t really sure how to refresh the inspirations or where to find them. Also, pressing E near characters often didn’t work for me. The idea of collecting other people’s inspirations is really interesting!
@sick-machine Thanks for your comment. For the first time, we take these NPCs as "word providers", so that we only focus on the function instead of dialogues and their own personas. In further development, we might add more stories and choices for players to discover. Hope you can really enjoy our game! :)
The idea to make a game about making the game looks obvious, but you played it well, full respect. I had an issue with exiting the room with pink-haired girl in black, the day 1 ended in these empty tries . :( Also I think it could be funny to interact with the fridge and the cat, I was really waiting for it. Tha atmosphere is nice and positive, thank you!
@ira-baciu We have released the English version and set it as default language. Maybe you can try to change the language on the lower right Connor :) Hope you can enjoy our game!
Comments35
- After I managed to switch to English the beginning dialogue window had no text (Chinese had text) and several dialogues later also were text.
- Sometimes it was hard to get in the right place to interact with NPCs and they didn't always seem to be intractable (at the end I started a dialogue and the day just finished)
Enjoy the game (:
They only show their desire to communicate at specific time. If you can't talk with them, plz wait for a sec or go somewhere else first ;)
以下是我对这款游戏的评价()
顺便问一下,我这个评分界面跟你们游戏宣传图的不一样以及二周目的时候有些角色的交互出现了问题,可能是Bug?
I feel like the characters with sprites had dialogue before I went for the screenshots.
I
Unfortunately, the dialogue with most characters is rather shallow, but the programmer and artist clearly show that each character has a unique personality.
At first, a short tutorial, even a note explaining the game's purpose and meaning, was missing.
But the concept itself is cool.
We apologize for inconveniences caused to your gaming experience.
We apologize for inconveniences caused to your gaming experience.