
King's taxes
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
The Kingdom needs more and more taxes to function but you can't bleed the people dry or they might rebel.
Chose wisely and see the kingdom prosper, or else... Go for a tour of the kingdom from the capital (Northernmost city), and chose your paths to come back without starving on the way.
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You can move by selecting a zone that is immediately connected to your position.
Accessible roads have their cost visible (supply cost).
You can only travel anticlockwise, so no turning back to tax double or if things go wrong!
You can change taxation levels by clicking the icons above taxable nodes.
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Post ld updates includes some light bug fixes plus 3 things that seems necessary to test the game :
- highlight of the roads
- a banner on the caravan to make it's position more obvious
- the automatic restart of the game after a game over
that's it you can check on our github linked bellow
Chose wisely and see the kingdom prosper, or else... Go for a tour of the kingdom from the capital (Northernmost city), and chose your paths to come back without starving on the way.
------------------------------------
You can move by selecting a zone that is immediately connected to your position.
Accessible roads have their cost visible (supply cost).
You can only travel anticlockwise, so no turning back to tax double or if things go wrong!
You can change taxation levels by clicking the icons above taxable nodes.
------------------------------------------------------------
Post ld updates includes some light bug fixes plus 3 things that seems necessary to test the game :
- highlight of the roads
- a banner on the caravan to make it's position more obvious
- the automatic restart of the game after a game over
that's it you can check on our github linked bellow