King's taxes

Overall★★★★★★★★★★2.53
Fun★★★★★★★★★★2.47
Innovation★★★★★★★★★★2.87
Theme★★★★★★★★★★3.43
Graphics★★★★★★★★★★2.30
Audio★★★★★★★★★★2.73
Humor★★★★★★★★★★2.53
Mood★★★★★★★★★★2.53
The Kingdom needs more and more taxes to function but you can't bleed the people dry or they might rebel.
Chose wisely and see the kingdom prosper, or else... Go for a tour of the kingdom from the capital (Northernmost city), and chose your paths to come back without starving on the way.

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You can move by selecting a zone that is immediately connected to your position.

Accessible roads have their cost visible (supply cost).

You can only travel anticlockwise, so no turning back to tax double or if things go wrong!

You can change taxation levels by clicking the icons above taxable nodes.

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Post ld updates includes some light bug fixes plus 3 things that seems necessary to test the game :

- highlight of the roads
- a banner on the caravan to make it's position more obvious
- the automatic restart of the game after a game over

that's it you can check on our github linked bellow

Comments13

yopox
yopox7 Oct 2025, 07:24
Could you give some guidance on how to play the game?
angry-cybootauthor8 Oct 2025, 19:21
We failed to make it clear in game, sorry... so I updated the description so it should be clearer.

Anyway on the first turn you only have two options which are the two roads to the left of the capital, click on the crossroads to select them
Mibi88
Mibi8820 Oct 2025, 15:26
Neat concept. I managed to go through the first level after a few tries, but failed afterwards. Is it even possible to win without always using "Bonk" and asking for money :joy: ?

Well done!
tinykidtoo
tinykidtoo20 Oct 2025, 17:18
I was able to make it all the way around, but I am not sure how to not disappoint the king.
angry-cybootauthor20 Oct 2025, 18:38
@mibi88 , @tinykidtoo

yeah that's also not obvious ... oopsy

you can click on the icons above the taxable nodes to change taxation levels
Mibi88
Mibi8820 Oct 2025, 18:54
> you can click on the icons above the taxable nodes to change taxation levels

Yes that wasn't obvious at all, I had fully read the tutorial and didn't understood it.
angry-cybootauthor21 Oct 2025, 00:24
yep sorry I added it to the tutorial once I figured it wasn't obvious
Silas Reinagel
Silas Reinagel21 Oct 2025, 01:01
The concept here is cool, but it's a little hard to figure out some of the mechanics.

The road costs are confusing and hard to plan. It's hard to know what's a "lot" of taxes, or just fine taxes.
PatUwU21 Oct 2025, 16:40
Hard to understand the gameplay. Interesting concept tho
Myezko
Myezko22 Oct 2025, 14:42
cool but an in game tutorial is a must have for games like these
Kalbshack
Kalbshack22 Oct 2025, 15:40
Nice concept. Took me a few moments to understand the mechanic, so maybe some wot or tutorial would be nice. Anyway good work.
YellowKamel
YellowKamel22 Oct 2025, 18:29
Did not really get the game. But interesting nonetheless. Maybe you could have required every city to be visited then it would be like a "travelling salesman problem" from computer science.

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