Mechmories

Mechmories

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.81
fun: 3.21
innovation: 3.30
theme: 4.05
graphics: 4.50
mood: 4.08
_"Sometimes, to move on, you have to leave something behind. Thankfully, this particular workshop specializes in turning undesirable and hurtful parts into precious mementos."_

Story: you run a workshop where other bots can come to have you tinker with their innards. Some wish to get rid of unpleasant memories, others want to dismantle augmentations that are no longer needed, and you...

Well, you are a bit of a mystery. Little is known about you, aside from the fact that you NEVER part with mementos that made their way into your precious collection. And that, perhaps, is for the best for every party involved.

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> * Talk to your clients to hear their stories
> * Choose which parts to extract and which to leave
> * Observe the consequences of your choices
> * Collect precious trinkets and mementos
> * Play in browser!

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Controls: mouse only. [CLICK] to advance the story and choose among the options presented to you. You can also turn on the option to [SKIP READ TEXT] in the menu (a gear icon on the bottom-right).

Tips and tricks:
- well, it's just a visual novel with no bad ending, hard to screw up here;
- the story can branch out a little bit, but you should be able to see all content in two runs at most (alright, the poor heartbroken guy in the beginning has three, but they are resolved quickly);
- the vast majority of the story is left to interpretation anyway;
- the police officer is secretly into you (maybe).

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Code: Yanrishatum. Art: Ponytrator. Gamedesign, writing: Shess.
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