Remota, vel consuetudine non obstante. Ego monere te addere lectio magis improvements, novis armis. Come erano fortunati gli avvocati difensori di una volta!!!
This has a really nice adaptive curve to the upgrades and purchases. I felt like I was getting overwhelmed only for the upgrades to allow me to get back on top. Great stuff.
A really fun game with a fun idea, but it feels a bit frustrating when the enemies are invisible since they aren't fully rotated towards you and get damaged from nowhere
I can't play your game, because I am not on windows. So just saying Hi!
And seeing that you have you github to host your source code, as I myself collect GitHub entries. I have also collected a few tricks to make the repos shinier across my Ludum Dare participations
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Repo name and Description
You can update the repository name (I always name my repo ldXX and I rename when I have found a name for my game) without breaking links (GitHub redirects old names to new ones), and add a description for inclusion in the list ( still redirect to my repository)
Readme and Badges
Include the link to your ldjam entry in the Readme. I also have created badges that you can use to decorate your README:
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Topics
Consider using these topics on your github description to make your Ludum Dare entry more discoverable: - `game` - `game-development` - `ludum-dare` - `ludumdare` - `ludumdare58` - `ludum-dare-58` - `ld58`
Cover Art
You can also use your cover art for the ```Social preview``` image in the repository ```Settings```. It helps in topic (like : https://github.com/topics/ludum-dare-58)
Stars
I have starred and added your repository to a list of ld58 compo:
You can visit the list and share the love by starring to all those nice repositories (I am on a personal quest to collect 10 stars on tiles-Collector).
Was fun to blast some billboarded businessmen lol. I had a few issues with the game freezing but I think it's because I was running it under WINE. Thank you for the quick little shooter ❤
Very simple and entertaining. I loved the billboard business men, it gave it a really strange vibe. Especially them all looking the same was amusing. A little strange that fire was right click instead of left, but I got used to it quickly enough. The double shotgun upgrade seems far and away the best one, and it was kind of hard to notice what some of the other upgrades even did. I loved the simplicity and played until my fingers got tired of clicking by just kiting the swarm around. Nice work.
This was actually very fun, the pacing of combat and upgrades was really solid I felt like I was never getting bored shooting before I got to claim another upgrade. Definitely some small tweaks would make some strong improvements like having a reticle to indicate where you're about to shoot so its not just like the general forwards direction and some more variety of areas or enemies would be fun, but really excellent and fun and overly gore-y gameplay so no real complaints here!
P.S. And how player supposed to shoot... Without fingers?