
PAYDAY
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
"Payday" is an interactive narrative experience where the player plays as a debt collector on his first payday route. The player has to make their choice whether to take away the items that bring the tenents joy and leave them in despair, or spare them their hope but get himself in trouble...
This is a game built on simple interactions, offering a first-person glimpse into the life of a low-level debt collector for a single day.
You may try to balance humanity against reality, or numb yourself and drift with the current. But be careful—every small choice may alter someone else’s fate.
To abandon morality, or to hold fast to your humanity… that choice is yours.
After all, no one escapes the weight of their own decisions.
Credits
Developed by Team “Eight Treasure Porridge”
Art – Yuhang Zhang (YH), Erosa Hsu (Dong Yu), Xiran Huang (Wu Xili), Yitong Guo (Selina)
Music – Yuxuan He (Happy Horse)
Programming – Qing Lan (Jaxon), Junlang Feng (Gogol)
Narrative Design – Jingao Dong (PiuDa)
This is a game built on simple interactions, offering a first-person glimpse into the life of a low-level debt collector for a single day.
You may try to balance humanity against reality, or numb yourself and drift with the current. But be careful—every small choice may alter someone else’s fate.
To abandon morality, or to hold fast to your humanity… that choice is yours.
After all, no one escapes the weight of their own decisions.
Credits
Developed by Team “Eight Treasure Porridge”
Art – Yuhang Zhang (YH), Erosa Hsu (Dong Yu), Xiran Huang (Wu Xili), Yitong Guo (Selina)
Music – Yuxuan He (Happy Horse)
Programming – Qing Lan (Jaxon), Junlang Feng (Gogol)
Narrative Design – Jingao Dong (PiuDa)