After a kvass-fueled misadventure, Pekko finds himself broke and stuck in Estonia. Scour the streets for bottles, trade trash for cash through recycling, upgrade your drip and make your way back to home one deposit at a time.
click ? in the top right to open and close tutorial
The concept and gameplay are simple but executed really well. The art style is beautiful, and the story carries the whole experience perfectly. It’s such a memorable entry — great work!
Pekko got home, and he now has new shoes and binoculars!
Cool game, and full of jokes (hopefully not of past real-life misadventure?...)
The gameplay loop worked well. The cost of the upgrade might have been a little high seeing how the game ended just with 10€, but yeah, I still bought them because I could. It's very beautiful, and it's great that you included music and sound-effects. You even added a menu!
I had trouble closing the tutorial window at the beginning (overlapping with the rest of the UI), but apart from that no bugs.
I can see you were a big team, it must have been hard to coordinate! I hope you had fun, and well done!
Until today, I thought cheap rum was my arch nemesis - now I'm afraid of Kvass and ending up like Pekko! Poor dude had to collect so many cans. Great humor, and the visual quality is well rounded out everywhere. Art style on point as well. Agreed on the expensive upgrades though. Would be interesting to see where you'll take this if you decide to keep working on this game!
I liked the music, I think it's from the CIS. Perhaps it was worth asking for money from passersby. The graphics are good. I saved up some money, bought a ticket, boarded a ship and went home. Someday I'll do the same thing in real life. Thanks for game
Prime Finland slander, but the only thing we would buy is more beer or lonkero and spend the next month's welfare on the tickets. Honestly expected more grinding but it was over quite fast after discovering there are upgrades, whoops. Not sure but I didn't find a way to close the tutorial panel when starting the game which was a bit weird. Cool graphic style and random trash pandas everywhere.
Good graphics, nice game sounds, you can also add a couple of locations to the game and add a size to the bottles, for example, a 5-liter bottle gives more coins, and so on
The idea is simple, but well-executed. I love the visual style. I felt like there could be some sort of time pressure to keep things more interesting. Upgrades are fun to have, though they slightly too powerful (or maybe too cheap - I liked the gameplay, but with the powerful upgrades the game ended too quickly).
Unexpectedly addictive! I'm a sucker for progressive upgrades so this was a lot of fun, and the music is an absolute jam. My only real suggestion would be to have a graphic (ie fences) for the map borders since I'd frequently run into them without realizing! Great work!
Comments24
Cool game, and full of jokes (hopefully not of past real-life misadventure?...)
The gameplay loop worked well. The cost of the upgrade might have been a little high seeing how the game ended just with 10€, but yeah, I still bought them because I could.
It's very beautiful, and it's great that you included music and sound-effects. You even added a menu!
I had trouble closing the tutorial window at the beginning (overlapping with the rest of the UI), but apart from that no bugs.
I can see you were a big team, it must have been hard to coordinate! I hope you had fun, and well done!
I would say it was a little hard to see the bottles against the background - but otherwise the graphics were really fantastic. Well done!