Potion Mania

by basmet
co-authored: @chluebi
Overall★★★★★★★★★★3.27
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★3.20
Audio★★★★★★★★★★2.55
Humor★★★★★★★★★★2.14
Mood★★★★★★★★★★3.34
Potion Mania! Descend into a haunted basement to brew as many potions as you can. Collect them all and run away before the ghosts get you!
Tools: Godot

Comments15

azahara6 Oct 2025, 21:44
Really enjoyed this one! The pixel art is simple but really nice, the sound effects fit perfectly, and the combat is easy to follow. I got hooked for a while just collecting ingredients and making potions. Amazing job!
KnownAsPhi
KnownAsPhi7 Oct 2025, 13:33
Simple pixel art & 8-bit sounds always hit the spot for me, really cool little game wish there were more weapons but i still enjoyed it, good job !
Damyyr
Damyyr7 Oct 2025, 13:51
I liked the pixelart, it's like were in the Noita character's basement. I'm not sure I understood all the potion effects.

The fact that range mobs can attack through wall and we don't is a funny injustice!
Martynas Dargis7 Oct 2025, 13:53
Funnn!!!! Game loop is very addictive. Some background music would be nice
LDJam user 395647
LDJam user 3956477 Oct 2025, 15:49
I put all those different potions in the rainbow potion cauldron and right before it was finished I got killed. I hate this game. But it was actually addicting, thank you for making it
Semenchk
Semenchk9 Oct 2025, 17:40
Who am I. I am a magician, an alchemist. What do I want? Create a potion. What do I need? The orange thing and the bottle. I found the orange thing, I even carried it. And where can I find a bottle? I couldn't, I'm sorry.
YurisCat
YurisCat10 Oct 2025, 10:31
Very interesting! Retro pixel art style, synthesis mechanics, and an out-of-game upgrade system! Truly an excellent game, haha.I noticed that the version on LD doesn't scale properly on my computer, so I went to play it on itch.
adjo11 Oct 2025, 09:48
Had the same issue on the embedded version, but itch worked1 It was nice, the combat was simple but fun, and running around collecting the ingredients for potions was good!
Kapricorn Media
Kapricorn Media15 Oct 2025, 04:39
Great job!! There's plenty of things to do and the game is easy to understand. It fits the theme very well, and the combat mechanics feel pretty smooth and rewarding even though they're simple.
Local Minimum
Local Minimum15 Oct 2025, 16:25
It took me a while to at all understand how the level worked, but once I did I managed to get all but the last rainbow potion. Those blue shooting enemies were the worst :laughing: Felt like they were predicting my movement.

There were some obvious graphical glitches, like the game only using part of the screen and that some of the tutorial boxes were just sticking around and being in the way without a way to dismiss them. I also felt like the hitbox for the character was a bit too unforgiving. It probably was the outline of the sprite, but fair feeling would have it shrunk in a bit in my opinion. It would also have been nice to toggle auto-shoot to not have to hold mouse button pressed.

All in all though, a fun entry. I think if the collisions weren't feeling a bit unfair and if it wasn't so fidgety to put stuff into the cauldron while avoiding the enemies, I would probably have attempted the rainbow at least one more time.

Playthrough with more feedback:
xpoho
xpoho16 Oct 2025, 08:03
Nice game, but I really can't play it normally with my 1366*768 resolution in browser =\
toxoplasma
toxoplasma18 Oct 2025, 15:48
I found it enjoyable, good looking pixel art, I had some issues with embedded version, but it's still great job!
quadtree
quadtree19 Oct 2025, 17:56
Pretty nice game. I liked the art style, and some of the ghosts had an appropriately scary appearance. Navigating the basement was a little confusing though, I guess it would have been nice to have a map.
noseminer19 Oct 2025, 20:48
Fun game, well balanced and the tutorial is great very easy to understand the objective.
HomoLudens20 Oct 2025, 09:10
Good start. I found the repeated sound effects a bit jarring. Consider shifting the pitch everytime you play the sound
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