
SNoWay
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
❄️ About the Game
SNoWay is a fast-paced (not really) winter defense game
You play as a living snowball, rolling around and collecting snow to grow bigger and stronger.
Your mission: protect the snowman from waves of attacking candles(cubes yet) that are trying to melt him down.
Every bit of snow you gather increases your size — and your strength.
But beware: the bigger you are, the harder it is to maneuver.
Collect snow, build momentum, and use your snowballs wisely — they can destroy enemies or heal your fragile snowman.
How long can you keep him safe before he melts away?
---
Developer Notes
- Builds:- The Post-jam version (SNoWayWindows_v1.1) is available with minor values tweaks and balance adjustments.
- The original SNoWayWindows build remains below for judging purposes.
- Gameplay:
- Target lock on does not predict enemy movement, but you can still shoot ahead of enemy manually.
- If the game is too easy - just keep playing. If you get bored or don't want to wait, you can intentionally lose to check out the snowman melting mechanic and game over screen.
- The camera spin has no gameplay purpose — it’s just cool. Try it out!
---
🎮 Gameplay Features
- Grow by Collecting Snow — Roll across the field to gather snow and increase your mass.
- Defend the Snowman — Stop waves of candle enemies from reaching him.
- Throw Snowballs — Launch snowballs to destroy candles or heal your snowman.
- Endless Defense Mode — Survive as long as possible — every second counts.
- Typo on the game over screen - Unbelievable...
---
🖼️ Showcase
---
⌨️ Controls
| Action | Key |
|---|---|
| Move | Move your mouse — the snowball follows |
| Stop Moving | Right Mouse Button |
| Throw Snowball | Left Mouse Button |
| Rotate Camera | Q / E |
---
🛠️ Post-jam changes Log
- SNoWayWindows_v1.1 - Tweaked gameplay values for balance, disabled mouse cursor
---
🛠️ Development Info
- Engine: Unity
- Additional tools: Blender, Photoshop, Audacity
- Roles:
- Design, Code, Art, SFX: Viktor Pariienko (@skale)
- Note: Unfortunately, I made a tessellation shader that isn't supported by WebGL, so only Windows build available
---