Souvenir from Earth

by saering
Overall★★★★★★★★★★3.71
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★4.25
Graphics★★★★★★★★★★4.08
Audio★★★★★★★★★★3.88
Humor★★★★★★★★★★3.79
Mood★★★★★★★★★★3.88
In Souvenir from Earth, a cute alien couple comes to Earth for their vacations and want to bring back some *souvenirs*. What a better idea than kidnapping cute pugs, pigeons, and even some humans?

Controls :alien:

Move - WASD / Arrows / Left stick

Aim - Mouse / Right stick

Beam - Left click / RT

F - Toggle fullscreen mode

Credits :dog:

Iris Pecquet

Blanche Duverne

Eloïse Zirotti

Robin Six

:warning: The game has been made in Godot 4 .NET (C#), which does not support web export. We understand that more people would have enjoyed playing in browser, but sadly we cannot do it.

Comments13

gwhyang6 Oct 2025, 22:10
This cute game should has more rates!
Have you consider exporting a HTML version?

Back to the game. I really love the detail that how aliens show different between beaming a bomb or a souvenir!
michlau
michlau7 Oct 2025, 06:24
Amazing visuals! Not as easy at it looks but very simple yet fun. I hope you consider adding HTML format, more people should play it. Anyway this game is really cute! Good job
Saering
Saeringauthor7 Oct 2025, 07:12
@gwhyang @michlau Thank you very much for your nice comments! :)

We used the .NET version of Godot which sadly does not support web export. I'll be adding a message on the game page because I guess more people will ask for it.
marcherin
marcherin7 Oct 2025, 09:30
It's funny and cute! I like how creative the idea and direction is
I also agree that maybe you can consider exporting a HTML version so people can play it more!
I think it fits for being able to play in browser because it's quick and casual

Hope the aliens enjoy their trip to the Earth! xD
Le Don
Le Don7 Oct 2025, 10:25
This is a really fun game! Thankfully the time limit of the rounds is not too low, as I guess the randomness could otherwise screw the player over, but I didn't ran into that problem.

Btw. since the game is jumping into full screen, you guys might consider adding some sort of quit key (like 'escape' or something).
Saering
Saeringauthor7 Oct 2025, 11:33
@marcherin Thank you! I bet they enjoyed their trip, at least if you didn't catch a bomb ;)
The web version cannot be done as we used Godot 4 .NET, that does not support web exporting. I know it's a shame for a jam, but really there's nothing we can do here, to my regret :(

@le-don The randomness is indeed an issue, while playtesting we sometimes lost due to the spawn system not being kind. I was suppose to update the spawn code for that, but you know, not that much time to spend on it and since it's a jam entry, we considered it was okay, despite being a possible frustration source.
I also agree on the full screen note.
Thank you for playing!
klausklapper
klausklapper7 Oct 2025, 11:45
Ah, the pains of exporting to HTML from Godot :)

I made it run on Linux using WINE and it worked fine. Loved the art style, especially the derpy faces :3 The controls I found a bit challenging, it's harder than it looks on the pictures, but it kept me engaged for quite a while. I can see a bunch of potential for expanding this. Maybe more mission types with different cities, maybe the military comes and tries to stop you.

Feels very polished altogether. Well done!
Ali Enver Sevgi
Ali Enver Sevgi10 Oct 2025, 10:01
It took me back to the games I played in my childhood. It's a simple, fun, sweet game, well done.
n.feofentov
n.feofentov10 Oct 2025, 16:39
Great interpretation of the theme! Loved the art and audio the most.
TheParticularPixel11 Oct 2025, 21:48
great art! the pugs are very cute. i like the idea behind this one and it was fun to play. nice jam!
Skoufakis
Skoufakis24 Oct 2025, 13:07
Really polished sweet game.^^ Art is perfect, sound and gameplay super fitting :D
Bombelix
Bombelix24 Oct 2025, 21:01
As people have said, a polished and complete game! One of the rare ones with an actual tutorial, and controller support, yay! Literally the only negative I had was the spawn inconsistency, but you're already aware.

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